
Originally Posted by
Yencat
They could "whitewash" it a bit, but we got BLU in the way it is because they wanted to stay 'true to the essence of the job' so it seems unlikely they'd steer so far what most people know a Necromancer to be or even the ones we've encountered in the game. I think what makes people buckle at the idea is that necromancy generally involves unwilling participants being turned/raised as mindless thralls and then being discarded when they've served their purpose, which could really only work well if our character wasn't such a goody two-shoes.
So while they could clean up the image and theme a bit, at that point just name it something else I feel like?
You bringing it up this way makes me think of the story of another game.... during the Eldritch Moon story in Magic the Gathering, the remaining Cathars invoke benevolent spirits to help protect them against the eldritch horrors that were infesting their world. So I could see a more benevolent type of necromancer being a type of pet job that summons the spirts of the departed to help them fight. Though at that point, the job would be fairly fair removed from a classic necromancer and might not even be considered the same job by the players.
And unless they think it's too spoilery, they could have characters like Hauchrafant, Ysale, and Papalymo being warriors of light we could invoke to perform greater feats