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  1. #21
    Player
    MarniDawg's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Seefa Corgine
    World
    Leviathan
    Main Class
    Summoner Lv 100
    I would request that the 10 day ranking period be done more often. Perhaps once a month? Having such a long time in between makes it pretty dead content when there isn't ranking going on. It would also give more people opportunity to earn the titles.
    (2)

  2. #22
    Player
    Listrella's Avatar
    Join Date
    Jan 2016
    Posts
    401
    Character
    Astrella Riverstar
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Soupa View Post
    Placed 5th in the top 12 on a crafter. Didn’t touch gathering.

    Suggestions:

    1) Have expert crafts expire after 12 hours to prevent people from hoarding/sandbagging the board. Someone came outta literal nowhere with 700k points last night.

    2) Take note of people placing in the top 12 in more then 2 categories. (One gatherer/one crafter should make sense) There is someone on a different server that shall not be named that has placed in the top 12 (Usually in the top 5 no less) in FOUR categories. Such people need to be at least investigated and possibly have their ranking stripped as its pretty obvious they are cheating.

    3) Allow us to turn in multiple items at a time, going through the cycle of turn ins 10-15 times is annoying.

    4) Once someone has placed in the top 12 once they should be barred from placing again, if they do (because I know there are achievements and titles for getting points) the title and rewards should be given to rank 13 and so forth if there are multiple.

    5) I see a lot of people suggesting limiting The amount turn ins, I heavily disagree with this as it’ll just lead to people fishing for perfect crafts from RNG all day and people with crafters delineations will have quite an advantage. On top of that if the stars align and multiple people get all perfects it’ll just lead to a mass tie for first and eliminate anyone turning in less then perfect crafts from ever placing. If anything the current way is the fairest, invest more time and the better you’ll do.

    6) I think some sort of GM oversight should be put in place to investigate/eliminate extreme instances of people literally no lifing/botting. (Staying up and crafting for 4+ days, endlessly gathering, stuff like that.) that alone would free up the board.

    Overall opinion

    This was fun, the last day and previous weekend was particularly exhausting but I chose to do it. I wanted to win, I did do nothing but work towards it in my free time. Still functioned as a normal human being, work, ate, slept 7-8 hours, took breaks, except the last day which I figured people would try and mass sandbag the board so I took it off to be safe. I would highly recommend this content to someone who enjoys crafting and wants to be in a competitive environment, something this game lacks. Expert recipes are really fun once you get them down, however one time participating seriously and placing is enough for me. Maybe I’ll run gatherer for some gil next cycle. Thanks for the fun!
    I disagree with that, while that behaviours is unhealthy those peple clearly put in a lot of effort, the deserve to have the title after that, that said I do think something needs to be done to discourage this kind of behaviour in the future. I myself didn't stay up for 4 days straight but my schedule was completely taken up by gathering in the diadem, I managed to get 4th place in my server but I never want to do that again.
    (3)

  3. #23
    Player
    MarniDawg's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Seefa Corgine
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Also I agree the old one at a time turn in is annoying. If we could get something like the new collectables turn in window that would be amazing <3
    (3)

  4. #24
    Player
    Aurturia's Avatar
    Join Date
    Jan 2018
    Posts
    80
    Character
    Arturia Crossroads
    World
    Faerie
    Main Class
    Red Mage Lv 80
    I still think this just shouldn't be a competition, but the idea of limited turn ins has merit. Maybe something like the ixal crafting buffs? Two hours you craft for points, otherwise you can still craft for scrips and practice?
    (3)

  5. #25
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I missed top 12 this phase even though I spent many hours getting 431k points and placed a tragic #13.

    - Ranking is server dependent. It takes many times more effort to rank in top 12 on Balmung.

    - Title kept the same but achievement and title still linked. I don't need the title anymore but still want the limited time achievement. Title should be top 12 whereas achievement should be points dependent. That way, everyone who puts in the effort can get the achievement regardless of server while those who wants the title can still fight it out.

    OR just have both be done by points and ranking just be a epeen thing.

    - People getting top 12 in more than 1 category. Power to them but it denies a spot to people. In the end they have to /toss the title item.
    (1)
    Last edited by tymora; 09-19-2020 at 01:48 AM.

  6. #26
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Crushnight View Post

    Leatherworker, (snip snip snip cuz character limits) but it seems Ltw ones were just so bad people avoided even trying right the way to the end.
    Actually, I agree with some craft ingredients are weird. While I was chilling in Firmament in between my gatherings, I decided to pop into the shout chat, and someone was asking something along the lines of why rice is used when they aren't even a Culinarian. ./shrug

    But other than that, Idk. It's weird. I would look at different server's crafters and gathering points. It is very interesting that on some servers, there arent much ALC crafters on the board with high numbers... Then there are other servers where LTW is actually very much cut throat and back to back. Then, theres another where the first 4 crafters dont have cut throat rank points either. I think it just depends on the players in the server really. But this is what I thought was interesting because I had the same mindset where if the mats are going to be tough to make a recipe, people wont go for it. Surely enough some servers proved wrong.

    Quote Originally Posted by Crushnight View Post
    Fsh can ignore perception and I think that is a problem
    But it would be pointless if turning HQ fishes in doesn't grant more points. You would think it would, but it actually doesnt. NQ, HQ doesnt matter. Your Manta that you are turning in will be a flat rate of 221 points per. Why would we bother to put more of our time and efforts if it doesnt matter? And if you mean to ignore perception in ways of where you don't need it in your fish rotations... Have you tried the Stormchaser method without using Patience? It sucks but that is technically a way where Perception will come to play for us if the user does not have GP for Patience to utilize Mooch. (Not Mooch II)

    Quote Originally Posted by Crushnight View Post
    Fsh should get a use with the aether charge mechanic
    This could actually drive the cost of mats down overall. IMO, I think thats a good thing because crafters do end up spending tons of their gil during the 10day ranking competition. I know that the mats for 5.3 has plummeted except for Umbral mats, but the previous season, mats were pretty expensive. Plus I think this will be fun for us Fishers since all we do is sit/stand and fish.

    If they are going to implement aether charge to Fishers, might I also suggest that using aether charge as an incentive to reset the bot preventative, "The fishes has sense something amiss." notice? Obviously I'm not a bot, but that notice came out so many times already. I'm tired of going to a water hole nearby to cast my rod and then come back, only to find that I'm going have to do it AGAIN later on when im out of spots. If I'm going to leave to reset the timer, make it fun for us please. Instead of us casting to reset the bot preventative timer, can we just shoot some god damn giant rock that spews out even the smallest amount of mats?
    (0)
    Last edited by Eclair_Xysha; 09-19-2020 at 02:02 AM.

  7. #27
    Player
    TW-Luna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    64
    Character
    Sunna Hyskaris
    World
    Mateus
    Main Class
    Alchemist Lv 90
    Things seemed more competitive than last cycle.

    I don't really have more feedback other than to also parrot that the lvl 80 crafts had some really odd 4th material requirements. Some of the crafters just being much more of a pain to source that 4th material than others.
    (0)

  8. #28
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I got rank 12 just barely made it and do have some feedback on this. I was able to compete due to my work being closed due to the west coast wild fires the smoke levels in town were unhealthy to go outside so my work stayed closed for 2 weeks. This left me the chance to stay home and craft. If I didn't randomly get this time off from work due to a natural disaster there is no way I would of got in the top 12.

    I feel like the ranking system encourages unhealthy game play and incentivizes people to play FFXIV all day and do nothing but craft to place in the top 12 if you are going for it. For this week and a half of the ranking I only eat and slept otherwise I was crafting on FFXIV. Basically had to ignore what friends wanted to do tell them I have to craft during this time period.

    Changes I would make would be:
    -Have a daily ranking system and have it run for a month. You can get top 12, or top 100 title each day.
    -People who have already got the title/achievement for the current phase will not be counted as part of the top 12 to give other people a chance to get it.

    This would let more people get the title and you wouldn't have to spend all your time crafting for a whole week and a half.
    (2)

  9. #29
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,124
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Zumi View Post
    Changes I would make would be:
    -Have a daily ranking system and have it run for a month. You can get top 12, or top 100 title each day.
    -People who have already got the title/achievement for the current phase will not be counted as part of the top 12 to give other people a chance to get it.

    This would let more people get the title and you wouldn't have to spend all your time crafting for a whole week and a half.
    That would mean there could be 360 different people for top 12. At this rate you could just hand out the title and achievement to everyone for free.
    (1)

  10. #30
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,124
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Soupa View Post
    1) Have expert crafts expire after 12 hours to prevent people from hoarding/sandbagging the board. Someone came outta literal nowhere with 700k points last night.
    Why exactly do you want to forbid hoarding? Is it so you can possibly see if you can just chill and relax when people are far behind you point wise or if you have to do some more crafts when they are close to you? After all it is a competition and everyone should do the best he can/want to participate.
    (3)

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