Quote Originally Posted by Razard View Post
And. No. Matter. How. Much. This. Is. Said. The. Game. Keeps. Going. From. Strength. To. Strength.

Seriously, this crap was being said as early as 2.0.

Seriously, this “we need more x or the game will wither and die /couchfaint” meme needs to go die in a fire.
Look at those 22+million people who bought the game (SE's Numbers). This game has a retention of 4-5% at most and massive active population dips between patches. What happens when the new players stop coming in. What would of happened if WoW did not release garbage tier expansion after garbage tier exansion in a row for the last 4yrs. FFXIV does really good getting new ppl into it, it is horrible at keeping the majority here. XI was the opposite it was horrible at getting new players but kept its current player-base very stable for nearly a decade. Game capped at 600ishk subs and maintained over 450k for the next 8yrs with a very slow decline, daily log in averages never dipped between patched, people never took long breaks to others games, people never made post on any websites that they were bored and had nothing to do. Imagine this game if you combined the two. Getting millions of new players and keeping 50-75% of them long term. What WoW did when it launched, how they got absurd sub counts.

I got a few friend from Archeage to come over to ffxiv about 5 months ago. They were having a blast playing ffxiv. Logging in Daily, posting comments like omg this game is <expletive> awesome on discord. A few weeks ago I got sent a message. "What do I do now, we just capped points and we went through savage and bunker" it was Thursday. My only comment was welcome to the club, level something else or log out until Tuesday. Next week he told me him and the few ppl all preorded WoW's next expansion and will be taking a break because there is nothing to do here. Maby they will come back, maby not.

Eventually the new players will stop coming. Once that happens the game will start dying very fast. The higher retention the game has the slower it will be.

There is alot of stuff ffxiv does right, content duration is not one of them.

Now with FFXIV honestly alot could be fixed I feel easily, if they continue the Eureka like content, releasing that at the same time as the FIRST SAVAGE RAID, not 2/3rds of the way through an expansion. Make it an alternate path for BIS GEAR. You have tokens, savage, and relic all equal in power. 3 paths instead of 2. Now people can level 3 job arcs such as Healer, Melee, and Range instead of just 2 that we have now. People could finish the weeklies and have content with longevity at the start of each expansions to participate in that would occupy alot of peoples time.