Being a mentor shouldn't just be a matter of unlocking the thing by playing a lot. It used to be way easier to get, and tons of people were mentors, and they still thought it held prestige. Now it's somewhat harder to unlock, but again, unlocking it has nothing to do with helping people and everything to do with just playing nonstop.

There isn't really anything in the game they could leverage to quantify helping people (aside from Mentor roulette, which you don't get until you're already a mentor) so tbh I'm not sure how you'd measure that, but there needs to be something.

There should be ongoing responsibilities and if you don't do them, you lose it.

Mentor Roulette should be much easier to unlock, and maybe you should have to do it regularly to keep mentor status. And maybe you can't be a mentor until you've done what you need to to unlock Mentor Roulette. As it is, you have tons of mentors out there who can't even access Mentor Roulette because you have to have cleared every goddamn dungeon in the game to do it, including all the optional ones.

Maybe a sort of probationary period.

Base Requirements (# of comms, levels, dungeon clears) unlocks a sort of Temp Mentor, and after 30 days of doing stuff a mentor should have to do, it becomes regular mentor, but you have to keep doing that stuff to keep it.

Mentor should have responsibilities. It shouldn't just be a status symbol. I don't mind rewards for it, but there's just still too many toxic people running around as mentors now.