You don't need to have been around during 1.0 to know how clunky, unintuitive, needlessly complicated, and all the lack of basic QoL functionality during it. There's plenty of resources out there that have archived and compiled various features and tidbits from 1.0.

My biggest point: You mean to tell me having unlimited access to teleports is too bland when there's things like timed gathering nodes and fates that can take most of their timer to do? Because in 1.0 you had limited teleports and all the maps were bigger than post-HW iirc.