I like playing it, I just wish some of the jobs I want to play were actually fun to play. Machinist feels so awful.
I like playing it, I just wish some of the jobs I want to play were actually fun to play. Machinist feels so awful.

PVP would be greatly improved if it would allow us to pvp other players in the open world that are around your level kind of similar to WoW instead of locking us out into an instanced area with few abilities we can use. Would be neat if SE maybe introduced a feature in the future where we either fight for Hydalyn (The Light) or Zodiark (The Darkness) similar to how WoW has "The Horde" and "The Alliance."
https://na.finalfantasyxiv.com/lodestone/character/23646934/

Have you ever done anything like that in other games? I'm guessing no. Open world PVP is usually really terrible. It was also the original PVP, not in this game, but in games like it going back ~15-20 years. There is a whole long and terrible history of devs chasing the dream of open world PVP and the games it destroyed. Eventually, people came up with instanced PVP which is much better. Then they came up with MOBAs which are some of the most played multi-player games on the internet.PVP would be greatly improved if it would allow us to pvp other players in the open world that are around your level kind of similar to WoW instead of locking us out into an instanced area with few abilities we can use. Would be neat if SE maybe introduced a feature in the future where we either fight for Hydalyn (The Light) or Zodiark (The Darkness) similar to how WoW has "The Horde" and "The Alliance."


Yeah, open world PvP is 95% of the time awful garbage. Sure, about 2% of the time you have amazing stories about tracking people down and having a great 1v1 fight, but usually if there's an actual fight somebody did something wrong. Open world PvP is all about ganking. Nobody starts a fair fight.Have you ever done anything like that in other games? I'm guessing no. Open world PVP is usually really terrible. It was also the original PVP, not in this game, but in games like it going back ~15-20 years. There is a whole long and terrible history of devs chasing the dream of open world PVP and the games it destroyed. Eventually, people came up with instanced PVP which is much better. Then they came up with MOBAs which are some of the most played multi-player games on the internet.
There has to be significant design changes to open world PvP for it to be any good. Arena PvP is the best implementation of PvP at the moment because it actually results in more fair fights which are actually fun. I would say that Guild Wars's WvWvW system is probably the "best" implementation of a mix between "Open world" and Arena style PvP and would be something that would be great to see here. It would certainly do a better job at getting people to come together and work for their server.
I'm talking about the how fun it is to me. I know it got buffs. I just don't like it compared to how 4.0 mch felt.
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