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  1. #1
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    I'm loving the ideas floating around about how to re-vitalize healers and make them actually fun again, but I can't help but have this little voice in the back of my head. Said little voice is telling me that SE will do something egregiously dumb, and be like "HEALERS! We've heard your complaints about healing being hard! As such, we've decided to disable Broil 3, Biolysis, and astrologian cards in duties so you can focus on healing!" You know, just - like, completely missing the point of what almost everyone is saying: That it's hard to enjoy. It's this persistent, pessimistic worry I've had with how they're pretty much hard-ignoring what AST and SCH players actually want, and to some extent - WHM players.
    (3)

  2. #2
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Videra View Post
    I'm loving the ideas floating around about how to re-vitalize healers and make them actually fun again, but I can't help but have this little voice in the back of my head. ... It's this persistent, pessimistic worry I've had with how they're pretty much hard-ignoring what AST and SCH players actually want, and to some extent - WHM players.
    There is not much that I can say to reassure you aside from this:

    SE does know that many healers are unhappy with their jobs, both here in the west and in their home. From what we've seen with patch 5.3 specifically, any change that we collectively agree with and seems to make us happier, they will consider and even implement. (IE. One of the major complaints of AST was mp. We mostly agreed that giving some mp back on draw would be a good idea to fix it. 5.3's Draw and Sleeve Draw now give 800mp. According to the Tanks section, the changes to WAR were ones that were mostly agreed upon and also ones easy to tweak without doing a major overhaul, so they went through)

    If we want to see our cards back, if we want improvements on WHM to give them more complexity/an identity, if we want SCH to play better, we as a community apparently need to come to a consensus on what it is we really want. That is the hope we have for any change.
    (3)