Quote Originally Posted by waifugenerator View Post
Wdym "lack of care"? RDM was one of the most polished and intuitive jobs the game has had upon its initial release in 4.0 and the devs have only built on that further.
Shadowbringers release, RDM would actually run out of MP given enough time during an encounter. Effectively killing the use of carrying a raise and making the class inherently frustrating to play.