Gath should work harder to contribute more to the topic than giving attention to people upset with the topic and with how Gath writes, if Gath wish to spark interesting conversation.
My tail is worth more than your 1 gil.
Scandinavians, or people wishing to join a community of Scandinavian languages in FF XIV, please check my blog on Lodestone and submit a comment to make your interest known.
This is a turn based game, meaning anyone can stand there or run away and just do combos or nuke and heal, I dont see this as a skill. You want competition based on skill than you need to go play games like street fighter or tekken etc. Unless SE comes up with a way to actually make PvP skilled it will end up like PvP in FFXI.How can PvP not be a competition? It's us standing there, trying to beat each other, literally. That's competition, and what really measures one's skill against the other. Many MMO's uses this, and more than often creates a certain guild-pride, forcing you to want to become better at what you do, or go sulk, chopping some wood, or kill a mob 30 levels below you.
Sitting around still bc someone stole your tag or dungeon run is, however, not competition. It's a waste of gametime. Ofc, one could always work on their syncronized LS emotes, or make ritual strip-tease while waiting for the next spawn.
While mobs spawn too quickly in dungeons atm, let's not go overboard and let the poor guys that arrived just a tad too late have to wait for an hour or more before stuff spawns again.
Rare spawns and rare mobs and even rarer loot is content. But in no way is it competitive. It's simply just grind. Fun grind, maybe, but not competitive.
I am merely stating what is wrong with the current game as mobs repop too fast. As well as a few other areas that need improvement. Furthuremore there is no stategy in FFXIV other than the primal and or moogle fights its all zerg this or zerg that. The original dev team wanted to make this game solo/casual friendly and that is what they did. This right there needs to be fixed so that killing mobs isnt zerg this zerg that for everything in the game, other than a few pieces of content.
Last edited by Maxthunder; 02-05-2012 at 06:07 AM.
Half of the discussion in just about any of Gath’s threads is just people complaining about how he talks in 3rd person and how he should either grow up or stop posting on the forums altogether. I think the only reason why Gath still talks in 3rd person is because he’s an attention whore (probably cause his parents never gave him any attention when he was a kid).
Personally I wish he would just cut it out so people could have serious discussions on these forums, Gath really pisses me off cause of this.
Last edited by MystinaValeth; 02-05-2012 at 07:01 AM. Reason: Fixed a typo.
Not really. Plenty of "turn based" MMO-games have a successful PvP scene. All what you describe seems to be tactics used aplenty for pvp with great excitement. Street-fighter and Tekken is not MMO's, and the "PvP" has no group based tactics in it. It's only mashing buttons, and these games have super-combo spam more so than you'd ever find in this game. That the mechanics of FFXIV needing some kind of work on is, ofc, right. There isn't a single MMO out there still in service that shouldn't be worked on, improved and rebalanced as it progresses. It's very plausible, the way you play this game today, will not be true once 2.0 hits live. And then, if implemented correctly, you'll see PvP will be the most defining factor for LS vs LS competition. PvE is not competition.This is a turn based game, meaning anyone can stand there or run away and just do combos or nuke and heal, I dont see this as a skill. You want competition based on skill than you need to go play games like street fighter or tekken etc. Unless SE comes up with a way to actually make PvP skilled it will end up like PvP in FFXI.
Scandinavians, or people wishing to join a community of Scandinavian languages in FF XIV, please check my blog on Lodestone and submit a comment to make your interest known.
I really hope PvP doesn't become the main competition factor, that would lead to an over all dull experience, especially because PvP isn't the only form of competition that can exist.
Expecting great PvP from Square after seeing it in FFXI is lulz worthy in itself.
Somebody didn't read the 2.0 outline~
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