Quote Originally Posted by Arbaid View Post

So what does it matter if there's a "go straight to the end game. Do not bother with the story. Collect one set of gear." option? So long as the story is there for those who are here for it, and there are enough of them for the producer to justify the expense of producing it to their CFO, the story will remain. So less "line in the sand" and more "cheerlead for the story", no?
Alright lets see a scenario where a MSQ skip button is added in game for these people that literally want to clear a raid tier, log off then log back in 6 months for the new tier.

The problem is the button is there for everyone else. So if you get to a horrible part of ARR then that big button starts to look really appealing. I can name parts of every expansion where that big red button would seem very important. Also how far ahead in the MSQ does it skip you? The entire expansion? 10 levels and you just get dropped in a story that makes no sense?!?!?

It sounds like such a simple request but altering the game like that causes very long term changes to the entire leveling experience for people. ALSOOOOOOOOOOOOOOOOOOOOOOO the MSQ is the main driver of why people even queue for instances so the poor bastards who choose not to skip all of a sudden get stuck in 1hr plus leveling queues. It breaks very fundamental parts about how the entire MMO is built.

I could easily see it being a required a feature 1 or 2 expansions into the future given the sheer length of the MSQ now + 4 more years of MSQ quest. This is a freight train headed towards FF14 that is going to collide one day so this critique is not invalid but asking that it be gutted so people can raid then quit until the next raid tier enrages me.