With your idea you couldn't possibly use 9 slots anyway so whats the big deal? even with a 2 slot cost on everything you could only use 6.A system I would have prefered to have seen implemented:
1) Keep the current 9 slots / 12 slotcost system.
2) Slotcosts don't increase for types of items.
For example: a level 1 ring will have a slotcost of 3. A level 50 ring will still have a slotcost of 3.
3) A better increase of stats of higher level item. You will always want a combination of higher level items over a combination of lower level items!
4) HQ Items: slotcost -1.
Combined with the previous ring example: a normal ring would have slotcost 3. A HQ ring would have slotcost 2.
This is a good change 5 slots is realistic enough for me I hate characters who look blinged up to the eyeballs
The point was never to fill up all the slots. The point was to be able to pick the items and stats which you personally want. That whole freedom is will be gone.
Besides you missread their concept. There is a lowering in slots but the amount of bling bling is increased to max setting.
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