Results 1 to 10 of 431

Hybrid View

  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by linayar View Post
    I agree with this, except I'm also fine with a rescue as long as I am rescued to the enemies. If I'm rescued forward merely as a hint to pull more and there's nothing there, I'll just stay where I am recued and deal with the enemies I am already dealing.
    I don't really like Rescue because it repositions the pull, which screws up DPS; it pulls mobs out of AoEs, forces DPS who popped CDs to waste time chasing the mobs, etc. If a Healer Rescues me I'll just immediately plunge back towards the mobs in my original position without picking up the extras. Then once I'm back in my original position if the healer wants to run the mobs to me then I'll pick them up.

    Rescue as an ability kind of bothers me in general anyways. I wish they'd remove it.
    (2)

  2. #2
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Goji1639 View Post
    I don't really like Rescue because it repositions the pull, which screws up DPS; it pulls mobs out of AoEs, forces DPS who popped CDs to waste time chasing the mobs, etc. If a Healer Rescues me I'll just immediately plunge back towards the mobs in my original position without picking up the extras. Then once I'm back in my original position if the healer wants to run the mobs to me then I'll pick them up.

    Rescue as an ability kind of bothers me in general anyways. I wish they'd remove it.
    As a DPS main, I can understand that. But I've dealt with too many tanks moving unnecessarily anyway, so I'm used to it. And dungeons don't need too much optimizing, so they're more annoyances than something too detrimental.

    But yeah, that's just me, and I can understand not liking rescue.
    (1)