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  1. #1
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Idc since it’s just seconds to a few minutes they’re shaving and it’s not like any 80s dungeon in expert is remotely fun and anything else is so easy healers barely gotta heal (besides MSQ dungeons Ie The Vault, Bardam Mettle, Dohn Meg)

    If healer pulls I let them die, don’t pull unless your a tank and as a healer I don’t mind big or small since new tanks come up every now and again and despite tanking being trivial and easy it’s still new to them
    (5)

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jirah View Post
    If healer pulls I let them die, don’t pull unless your a tank and as a healer I don’t mind big or small since new tanks come up every now and again and despite tanking being trivial and easy it’s still new to them
    Eh, I wouldn't let them die. If a healer or dps pulls, I will protect the healer regardless. Annoying, yeah, but the healer keeps everyone upright. Dps...well, I will let the mobs bite their faces off for a few seconds before taking them. It gets the point across without making the dungeon take longer. Giving someone a bit of a scare is far more efficient than "you pull it you tank it" and letting them eat the floor. In my experience it works.
    (2)
    Last edited by Vahlnir; 08-01-2020 at 01:41 AM.

  3. #3
    Player
    Shalan's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    158
    Character
    Eilonwy Ilyr
    World
    Ultros
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Jirah View Post
    If healer pulls I let them die, don’t pull unless your a tank
    The fact that this mode of thinking is still used/justified by players is mind boggling. That line of thinking is a relic from when (re)establishing aggro was actually somewhat difficult. As easy as it is now, it just comes across as being egotistical or childish.
    The person pulling ahead without communicating they'd like larger pulls is similarly bad, but hot damn. No one ever teach you two wrongs don't make a right?
    (8)
    Last edited by Shalan; 08-01-2020 at 01:47 AM.

  4. #4
    Player
    Kalker's Avatar
    Join Date
    Nov 2019
    Posts
    12
    Character
    Ulaan Zagalmai
    World
    Sargatanas
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Shalan View Post
    The fact that this mode of thinking is still used/justified by players is mind boggling. That line of thinking is a relic from when (re)establishing aggro was actually somewhat difficult. As easy as it is now, it just comes across as being egotistical or childish.
    The person pulling ahead without communicating they'd like larger pulls is similarly bad, but hot damn. No one ever teach you two wrongs don't make a right?
    The average OF tank has a very fragile ego. Personally I'd feel like I'm not doing my job correctly if someone else pulled instead of me when I'm tanking.
    (5)

  5. #5
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shalan View Post
    it just comes across as being egotistical or childish.
    It's almost as if a shockingly large percentage of tank & healer players in this game have gigantic egos about the simple fact that their party icon is blue/green. Amusingly enough, most of the people with this mindset are also extremely bad at the game. Ironic.
    (8)

  6. #6
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Lucy_Pyre View Post
    It's almost as if a shockingly large percentage of tank & healer players in this game have gigantic egos about the simple fact that their party icon is blue/green. Amusingly enough, most of the people with this mindset are also extremely bad at the game. Ironic.
    Considering you can beat most content in this game while being "extremely bad," that's not an issue.

    And the only ones with "gigantic egos" are those who think their view is the "community standard" whereas many people would more often than not be willing to adjust to the tank's chosen pace.
    (7)

  7. #7
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by linayar View Post
    Considering you can beat most content in this game while being "extremely bad," that's not an issue.

    And the only ones with "gigantic egos" are those who think their view is the "community standard" whereas many people would more often than not be willing to adjust to the tank's chosen pace.
    Considering that the developers had to implement a very easy mode on solo instances for people who think just queuing up for a duty is doing enough, doesn't seem like the "community standard" is doing any favors for the playerbase and is an issue.
    (5)

  8. #8
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by linayar View Post
    Considering you can beat most content in this game while being "extremely bad," that's not an issue.

    And the only ones with "gigantic egos" are those who think their view is the "community standard" whereas many people would more often than not be willing to adjust to the tank's chosen pace.
    I don't 'think' my opinion is the community standard, I have my opinion because said opinion is the community standard. Nice attempt on the turn-around, but you failed. And just because you *can* clear dungeon content with literal garbage cans for party members doesn't mean that it isn't an issue. When my dungeon run takes 30 minutes instead of the usual 11-13 because the 3 people I got paired with are that inept I have a problem with that.
    (9)

  9. #9
    Player
    Bopsheezi's Avatar
    Join Date
    Aug 2019
    Posts
    84
    Character
    Bopsheezi Tenebrae
    World
    Seraph
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lucy_Pyre View Post
    I don't 'think' my opinion is the community standard, I have my opinion because said opinion is the community standard. Nice attempt on the turn-around, but you failed. And just because you *can* clear dungeon content with literal garbage cans for party members doesn't mean that it isn't an issue. When my dungeon run takes 30 minutes instead of the usual 11-13 because the 3 people I got paired with are that inept I have a problem with that.
    Lucy I think you're the only one who has 30 min dungeon runs. I've never had a dungeon take more than 25 minutes, even with a "bad" party, so stop exaggerating.
    (8)

  10. #10
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Bopsheezi View Post
    Lucy I think you're the only one who has 30 min dungeon runs. I've never had a dungeon take more than 25 minutes, even with a "bad" party, so stop exaggerating.
    I had two of them last night. You're really underestimating how trash some people in this game are. Hell, I've had a small handful of runs that took over 40 minutes, and one of my friends actually had a dungeon run so long that the instance timed out because his party kept wiping to Mist Dragon regardless of mechanics being explained. But yeah, seeing the true depths of bads in this game is 'exaggerating'.
    (8)

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