I would have to put this in the context that the old card system still existed, and from my own gripes with this system, taking away redraw would have improved one element I did not like about it and that was the Balance fishing. I never really felt it was much of a random card system when I can just, change the card. It confounds me that players who found value in the other five cards didn't really join me in this complaint, or they didn't voice it. Unfortunately, the meta functions in favor of damage, so while this would make AST more fun for me to play, I would feel that I don't bring as much to the table as SCH and WHM when it comes to raiding because that other utility is inferior to dmg increases. Not much would change.

If anyone is asking, "Are you saying AST suffers because of the meta?" My answer is yes. But this applies to the simplification that currently governs our healers and tanks, not just AST.