Quote Originally Posted by Lecru View Post
Crafting in this game doesn't show your "Proficiency" for the craft sadly. And all that proposal does is reward those with higher RNG at their skills working for their given craft at the time. Sure, Macros are a given successful completion for the most part. But when you take in to account the recipes needed to be done manually are a chance base proc on a skill working or not. That's not competitive. It's just luck based. A complete rework of this system would also require a complete rework of the crafting skills. Just keep the titles the same
Definitely not claiming the limited turn-in window is a perfect system or anything, I just think (almost anything) is better than just "Expert Crafts but x1000." The simplest answer would be to just keep the titles the same, but I just think there could be more done to make the whole of Ishgard restoration more memorable than just "that time I had zero fun grinding my face off."