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  1. #26
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by ClickOnce View Post
    Sounds like every fight would become a boring fest of spam every cooldown.
    This mentality is kinda funny since that's literally what we do with dps CDs.

    That said, I think invulns are fine. I would be much more interested in gameplay that was designed around "TANKING" rotations. As in, the damage coming in was not survivable on a constant basis without proper play, not JUST the occasional tank buster.

    They could give us longer tank CDs (30s), more of them, etc.

    Eddit - And to add to this, I think invulns provide a unique opportunity for gameplay that should remain.
    (0)
    Last edited by DWolfwood; 07-25-2020 at 04:48 AM.

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