The "real" players are the driving force behind RMT. "Real" players always sell gil to resellers or other players. It's impossible to get rid of RMT, but you can drain the pool. More here: https://library.gwu.edu/sites/defaul...%20MMORPGs.pdf
Stats are compiled by myself:
https://docs.google.com/spreadsheets...it?usp=sharing
https://mewfc.com
There's already a mechanic to compensate for poor players, it's called the devaluation timer. I would suggest to read my post.