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  1. #1
    Player
    TheDelxoD's Avatar
    Join Date
    Jul 2020
    Posts
    3
    Character
    Aphertiz Crownblade
    World
    Faerie
    Main Class
    Samurai Lv 80

    Dead from Plot hunting and I ask YOU a Question

    TL;DR at bottom

    First off Hello I am Rin from Siren.

    When I first started playing in January(played a few months before only 20 levels
    but couldn't really get into it) I lucked out and was able to get a house on my first
    try and maybe 1 other person was there for a few hours while we were clicking.

    At first I didn't realize how lucky I was or just how wonderful it was to be able to snag
    a house in the game. Just thought "my first try and wow I got one, that other guy will
    find one soon too".

    This was before I knew that it was an RNG timer from 30min-24hours

    I was sadly mistaken, as it is now my 6 consecutive month playing straight because
    I fell in love after getting out of ARR. I have spent the last month trying to find a plot
    for a FC that I started for my friend who is about to get his last treatment.


    Every single plot that I have went to has had 10+ players clicking, at one point I was alone
    for 2 hours before people showed up only to lose that house to a person who showed up not
    even a full hour before after being there for 14 hours clicking every few mins.

    This is just tortuous and distasteful. Enough to make someone go crazy from seeing
    "This plot is not available for purchase" for the 8000th time and just to lose it. I have spent
    that last 3 days just heavily depressed because it doesn't matter how much you try for a
    plot of land because it takes one click from someone else at one particular second to
    send you down a rabbit hole.

    All in all it is just Mentally draining to be playing a game to stand there for x amount of time
    clicking something with an army of other people clicking it too.

    I know that I shouldn't feel this way cause its a game and I am blessed in real life given my
    situation, even compared to other people I talked to who tell me they have spent a few years
    plot hunting and still are empty handed. These are just my thoughts that I am posting.

    ---------------------------------------------------------------------------------------------------------

    Short Version:

    I went mentally insane trying to get a plot of land for a month.
    3 days ago I spent 14 hours to lose it to someone who showed
    not even an hour before it went for sale.


    ---------------------------------------------------------------------------------------------------------

    Question

    Now that I am done crying and made this baby post, what are your ideas, how could you fix
    the housing crisis in this game if you could?

    All answers are welcomed. If you have a "Solution" in mind, please share.


    p.s.
    I am aware of why they implemented the RNG timer, primary RMT and those people who would
    make multiple characters and buy up plots or have a guild control every single plot.
    (6)

  2. #2
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    First of all, don't sit next to plots all day. It's simply a waste of time and makes you even more frustrated when you get unlucky and someone else clicks it.
    Second, check for free plots from time to time, stay for like 10 minutes and then leave.
    With the current system it's all random. Or you get lucky or not. If not, try another time.
    Spend time on things that you enjoy more, than mindlessly clicking on a placards.
    Don't stress yourself, it's unhealthy.
    (15)

  3. #3
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,069
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Quote Originally Posted by Miracle_Diva View Post
    First of all, don't sit next to plots all day. It's simply a waste of time and makes you even more frustrated when you get unlucky and someone else clicks it.
    Second, check for free plots from time to time, stay for like 10 minutes and then leave.
    With the current system it's all random. Or you get lucky or not. If not, try another time.
    Spend time on things that you enjoy more, than mindlessly clicking on a placards.
    Don't stress yourself, it's unhealthy.
    What makes me depressed that I cannot +like this post enough.
    (0)

  4. #4
    Player
    Yshtola's Avatar
    Join Date
    Apr 2019
    Posts
    162
    Character
    Retainer Twenty
    World
    Gilgamesh
    Main Class
    Arcanist Lv 25
    To understand the current housing situation, we must go back to much simpler times.

    Patch 2.0 In the beginning, there was no housing. And for a time, it was good…

    \\\\\


    Free Company housing was released with the introduction of patch 2.1 on December 14, 2013. 5 wards were introduced per city-state (Gridania, Limsa Lominsa, and Ul’dah) for a total of 450 plots per server.

    Wealthy legacy servers had extremely high prices due to having more Gil in circulation compared to the servers introduced with the release of A Realm Reborn, but it could be argued that the prices across the board were insanely high if you take into consideration the amount of Gil in circulation on every server.

    After all, the game was just relaunched and being able to amass anything close to a billion was a pure fantasy on non-legacy servers. Not so much nowadays…



    The community wasn’t certainly ecstatic with the announced prices, but there was a consensus that obtaining a Free Company house was the pinnacle of teamwork and therefore required a lot of effort. Despite the little number of available plots in comparison to what we currently have, there was no shortage of houses. But patch 2.38 was on the horizon…


    \\\\\


    Patch 2.3 (July 7, 2014) added the sixth ward to every city-state, increasing the total amount of plots per server to 540. A modest increase. If anything, the sole purpose of the sixth wards was to set the stage for patch 2.38 (set to release on September 19, 2014).

    Also present on the menu, the first of two price reductions/consolidations which would also set the stage for patch 2.38, but we’re not quite there yet...



    Square Enix promised that personal housing would be different than Free Company housing. Naoki Yoshida’s translation specifically told us that the prices would be above 850,000 Gil. Implying much cheaper prices than Free Company housing. We didn’t see the writing on the wall…

    They planned to use the new price chart as a reference for personal housing and Free Company housing alike. Players looking forward to purchasing a personal house didn’t know it at the time, but they were about to be as upset as some Free Companies who had purchased a house before this new price chart.

    Let’s take Excalibur for this example. A Free Company that had purchased a small grade 1 plot for 25,000,000 Gil a few months prior suddenly saw their plot’s value drop down to 5,000,000 Gil. Talk about getting bent over by the system.

    To make this even more infuriating, with the help of the devaluation timer, the same house in another world could eventually be purchased for 2,500,000 Gil. I know it was 2014, but you can’t tell me the Flint water crisis trickled into the aqueduct of Eorzea to cause certain houses to be worth a tenth of what they were valued for only 7 months ago. I get it, Square Enix needed to do something about the excess of Gil present on certain servers (world visit wouldn’t exist today with it). Especially with the Legacy servers.


    \\\\\


    Patch 2.38 added ward 7 and ward 8 to each city-state. Bumping the total amount of plots per server to 720. It also allowed players to purchase a personal house for each of their characters meeting level 50 requirements. The catch? Well, the prices were the same as the Free Company prices. The plots would also be the same as the Free Companies. Just like the middle finger Square Enix had given to the Free Companies that had already purchased a house before patch 2,3, now it was the turn of every player who expected the houses to be affordable and/or separated.

    https://youtu.be/DdnvZcB1WRA

    Naturally, the newly available plots didn’t sell like hotcakes right away on every server. The game had been out for less than a year and therefore, players were poor. On top of that, Square Enix managed to remove a truckload of Gil from the players’ hands with the original housing price chart.

    Despite the backslash, Square Enix did not budge. The more resilient players did the only thing they could do to obtain a personal house… grind. Thankfully, the devaluation timer did it’s job well. But that was a double-edged sword. Less fortunate players were now fighting Free Companies for the same pieces of land and it wasn’t particularly pretty on populated servers.


    \\\\\


    Patch 2.4 quickly followed on October 27, 2014. It doubled the number of plots per server (1,440), providing greatly needed relief on populated servers. Not only was the demand for housing was met, but it was also greatly exceeded. For some time, it was good…


    \\\\\


    Patch 3.1, November 9, 2015. This patch did not add more plots, but it became clear by that point that a large portion of the houses on every server was owned by inactive players. That situation led to a shortage of housing for the players who were really playing the game. As a result, the auto-demolition system was brought up to reclaim houses that were stuck in limbo for many many months.


    \\\\\


    Patch 3.3 was released on June 6, 2016. More than a year and a half after patch 2.4 and added ward 9 through 12. Despite the auto-demolition’s introduction 7 months earlier, there were still not enough plots to meet the demand. As a result, the total amount of houses per server was raised to 2,160. Oddly enough, Square Enix decided to consolidate every server together and lower the prices again. We’ll get back to that later…



    \\\\\


    Patch 4.1 came out on the October 10, 2017 and inaugurated Shirogane.


    \\\\\


    Patch 4.2 followed on Janurary 29, 2018. The total amount of houses was raised to 4,320 with the addition of ward 13 through 18.


    \\\\\


    Patch 5.0, July 2019. No significant updates have been made to the housing system in nearly 2 years.



    \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\



    NOW THAT WAS A LOT OF INFORMATION!
    Let’s switch over to some charts for a little so you don’t fall asleep…

    Before going over these charts, I would like to point out that I have included Spriggan and Twintania (5.X) as the inauguration of their respective housing districts is imminent. Don’t burn me at the stake for displaying foresight!



    Well, that was a fairly easy one. If you decided to skip the gigantic wall of text above, congratulations, you got nearly half of the information in just a few seconds!

    https://i.imgur.com/CMGrGBT.png

    As you can see, the amount of available plots per server is more than ten times what it used to be when housing originally came out. And it doesn’t stop there. Throughout the game’s lifespan, Square Enix has added 7 servers across its datacenters to accommodate for the evergrowing player base.



    *Cough* *Cough*

    Well, that chart right there… where to even start…

    I think I’ll start attacking that one by introducing another one first…



    Just like real life, inflation also affects Eorzea. With the amount of currency currently moving between players, it is obvious that Square Enix has very little effective tools to control the economy… well actually they do, but let’s move on for now.

    So yes, Dark Matter! If you can find something as good as this to represent a relevant inflation indicator, other than the mender, feel free to message me. Of course, there are other items that can only be obtained through a vendor. That being said, the more you progress into the game, the higher the rewards. Dark matter being the only vendor item that is eternally bound to follow the level cap, or the patch cycles if you prefer, you already know what I’m about to do…



    *Cracks knuckles*

    So here we are. As you can see, Square Enix has been slowly increasing the cost of repairs as the game ages because the players get richer every day. Not shown is obviously the cost of repair by the mender but quite frankly, If you’re reading this, chances are you have your crafters leveled up so you can avoid paying that guy’s overpriced rates on your gear anyway.

    I think we can all agree that some of the prices on the 2.1 housing chart were inappropriately expensive and had to be lowered in some way. Not only were most Free Companies incapable of purchasing plots in a timely manner, therefore relying on the 90 days devaluation timer, but Square Enix was also failing at removing the amount of Gil they intended to.

    Do I think the 2.3 price chat/consolidation was a good solution? Yes and no. (I will spare you another rant about how idiotic it was to put personal and Free Company housing on the same turf with the exact same prices for now.)

    As shown in the chart, the average price for housing was brought to something more reasonable, for the time. I feel it is important to mention that there wasn’t even a year between the launch of 2.0 and patch 2.3. I would also like to reiterate that only patch 2.1 and 2.3 were only half a year apart. In other words, chopping the average value of houses in half in such a short timespan was quite brutal and remains unheard of to this day.

    We’re not talking about player-driven markets here, where prices can obviously not be used for this exercise. Not even the raid gear that is awarded at the very end of an expansion allows you to do twice as much damage as the first raid gear that comes out. The concept is the same for the relic weapons. Their purpose is similar as they have to stay somewhat relevant for the entire duration of an expansion and as a result, they don’t become easier to acquire until they are no longer relevant, aka the next expansion.

    We will come back to Dark Matter prices and housing a bit later. For now, you can go right ahead and search between the cushions of the sofa. Truth is, you’re simply not gonna find anything that has had its value/relevancy altered in such a way that quickly. In that regard, no, it wasn’t a good solution. It was quite simply a justification for the personal housing prices to prevent riots across Eorzea.


    That being said, I am no fool.

    Even if I can’t put money in my FC chest because it’s been sitting at 999,999,999 Gil, I know how difficult it can be to obtain money in this game, or rather, how it used to be.

    Gilgamesh has never truly suffered from inflation. For example, players on Aether flocked to my server (they still do) when the World Visit system was introduced for that specific reason. Those players finally had the option to pay reasonable prices for items, due to the healthy competition between players on the Market Board. Something that was missing on a lot of servers.

    My point is that you had to work a lot more on Gilgamesh to acquire even just 1,000,000 Gil around that time. Of course, items were being purchased a lot faster than on less populated servers, but it also meant you had to play against dozens of other players. It also meant you had to craft/acquire the same items multiple times to make as much as what it would sell for on servers who didn’t benefit as much from market board PvP. Another factor was the little amount of obtainable/craftable items at the time.

    Everything was in place to have as many people attempting to sell the same items and despite being frustrating at times, it was fun and rewarding. For those reasons, the 2.3 housing price chart was a good thing as it allowed smaller Free Companies on non-legacy servers to obtain a house in a more convenient amount of time.


    \\\\\


    But then it came…the catalyst… patch 2.38



    Boy, oh boy.

    Even though it was funny seeing hordes of ninjas traveling between every Fate in Coerthas, this was and remains the worst patch the game has ever seen. Now I can already hear the people in the back yelling that it wasn’t, but this is my F.A.Q, not yours. You want to whine about no male Vieras or something? Go back to Tumblr.

    For those in front, you might already know why this is the worst patch in this game’s history. If you don’t, grab your bottle of G-fuel my Lala…

    The reason is quite simple, but I’m not going to cut the corners here so please bear with me.

    Despite the high prices, that were introduced with patch 2.1, the long-term availability would have never been compromised. I’ve already stated earlier that I believe something had to be done about that price chart. On paper though? Well to this day, it would have prevented any kind of housing shortage…


    \\\\\


    Let’s take a look at this lovely pie chart. That’s every single Free Company across Eorzea. In red, Free companies who have had at least 1 member enter their house in the past 45 days.

    In blue, well you have everything else from homeless Free Companies used for RMT purposes (in order to place Gil and items safely away from the Game Moderators’ reach) to Free Companies that haven’t been sanctioned by a Grand Company yet (used by players who do not wish to receive /tells) and everything in between.



    If you ask me, I think having 1/3rd of every Free Company as active is pretty impressive considering the game has been out since 2013. There is one problem with that pie chart though. That problem is the lack of representation from Free Companies who are not only active but do meet the minimum requirements to purchase a plot.

    Is there a way to know how many of these Free Companies can or even desire a house, but are unable to do so at this moment? No.

    I know the number I’m about to pull out is grossly exaggerated, but let’s pretend that number is 1/5th of the Free Companies who already own a house. That’s 17,310‬ Free Companies across 68 servers or if you prefer, 254 Free Companies per server.

    Did I say grossly exaggerated? Realistically speaking, there are probably less than 100 Free Companies per server who would like to purchase a house at this moment. I took the initiative to display what 100 extra Free Companies per server would look like on the graph. Since there are people out there that have no first-hand knowledge about the subject and are eager to confront me about a number they would consider as “too low” despite their lack of insight, I’ll just roll with the extra 17,310‬ Free Companies.

    With that out of the way, let’s look at the chart. If Square Enix would have made personal housing instanced instead of combining it with Free Company housing, we would be somewhere near the maximum amount of available plots. Of course, players might (would) resort to making “hollow Free Companies” even more than now. But that honestly cannot be quantified and coming up with an estimate would most likely be impossible.




    \\\\\


    What we can do is compare the number of Active players taken from ffxivcensus.com and the total amount of plots.



    As you can see, there are nearly 3 times the amount of plots compared to the number of Active players. How come there’s a housing shortage then? Surely it has to be the insanely high amount of Free Companies that prevents players from owning a house.

    Yes, that’s it!!!

    Grab your pikes and your torches boys, it’s time to kill those fat cats!!!

    Oh, wait…

    Hey Cloudddd’ Striiifee’, cancel the countdown, we got bamboozled.

    So yeah, almost 3 times the amount of Active players than there are plots in the entire game. Considering ffxivcensus.com’s definition of an Active player (4.1 Main Scenario Quest Reward) there’s a lot more than just 748,912 players. A lot more… But I’m a fair player. I don’t need to put more nails in someone else’s coffin so let’s just keep that number as it is.



    Just take a good hard look at that chart. Take as much time as you need…

    Okay done?

    If you didn’t pick up the hints along the way, this is the part where the pieces of the puzzle are gonna fall into place.

    So what do we have? Well, obviously we have an unsustainable system where the sheer amount of Active players dwarfs the amount of Active Free Companies. Effectively, players looking for a personal house are the very own reason why they cannot have a house on certain servers. That situation never occurred, outside of legacy servers, when housing was restricted to Free Companies only. Even if you would remove Free Company housing entirely, there would still not be enough plots to meet the demand.

    Then there’s the fact that the minimum level to purchase a personal house has never been increased after 5 years. Why?

    The very lengthy auto-demolition allows any player to enter their house 8 times/year and keep it from being demolished and released back into the market. Let me say it again, 8 times per year.

    Remember when I brought up Dark Matter? Let’s look at it again:



    It’s been 5 years since the first update to the housing price chart and 3 years since the final update/consolidation of the prices. If something like the cost of repairs goes up as the game ages, why in the hell does the value of houses go down? Housing is a Gil sink. It isn’t supposed to go down throughout the game’s lifespan.

    So not only has Square Enix shot themselves in the foot by allowing personal houses to compete against a system that was perfectly suited for Free Companies, they thought it was a good idea to lower the values across the board… twice. If anyone here can explain the reasoning behind lowering the value of a Gil sink when literally every new item that gets added to the game costs more than the previous one, please rise up from your seat, walk down the aisle, climb up the stage and pick up the microphone so everyone can hear your words of wisdom (not).

    Considering completing A Realm Reborn gives you over 1,000,000 Gil and that the rewards keep getting higher as players reach level 80. It really isn’t surprising that everyone and their Moogle can afford a house.



    It is also worth mentioning that the low housing prices have contributed to the proliferation of Gil across all servers. After all, what is there to spend money on in this game? There’s a very good reason as to why a lot of players purchase a house, it’s a status symbol. You want a quick and effortless way to fix the shortage of houses? Rise the prices up for both Free Companies and players.



    If you happen to work with numbers all day and that doesn’t look a whole lot better to you. I urge you to go back to school to learn the basics of supply and demand. Before anyone starts screaming because they think I’m in favor of seeing small plots have a minimum sticker price of almost 15,000,000, I’m gonna show you what the prices would actually look like instead of those averages:



    Before going any further I’m gonna get something out of the way. Considering that the vast majority of houses that are demolished or relinquished are small houses and that the players competing against each other are not even relying on the devaluation timer. If you look at the minimum inflated prices and compare them with the present initial prices, there’s not a whole lot of difference between the two. If you thought about using the old RMT boogeyman to counter this solution, congratulations, you played yourself.

    The players and Free Companies already have this kind of money. If they can’t afford to buy a small house right away, all they would have to do is wait for the devaluation timer to do its job. If you're gonna whine about it being too slow, I guess you weren’t around when it was 90 days until a plot would finally reach its minimum value before Square Enix changed it to 30 days.

    For the initial pricing of mediums and larges, well… they are already being traded between players for those prices so no big difference on that end, except that more Gil will be removed from the game with every purchase. That’s how you counter RMT, by having functional Gil sinks.

    In conclusion, my suggestion would not only stop players from using automation or to click endlessly on a virtual chunk of wood to acquire a house, but it could also allow Square Enix to remove the hidden timer. Wealthy players would still spend the same amount of Gil on the prime locations and less fortunate players would no longer have to fight against each other in a twisted game of RNG.
    (26)
    Last edited by Yshtola; 07-24-2020 at 07:26 AM.

  5. #5
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I was gonna parrot the popular "just have a housing raffle" idea, but HOLY COW YSHTOLA!
    THATS SOME GOOD INFO!
    Thanks so much for making such a helpful and informative post. I'd shower likes on you if I could.

    Though, if there were a more effective gill dump, wouldn't that increase RMT because people wouldn't have the gil to buy houses?
    Wouldn't this just lead to a bigger bot problem?

    Also, how did you get all this great information?
    (4)
    Last edited by ItMe; 07-24-2020 at 09:15 AM.

  6. #6
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by ItMe View Post
    Also, how did you get all this great information?
    They have more houses than you can imagine. It's their business to know these things.


    Quote Originally Posted by Vyrerus View Post
    How did you get around the character limit? :O
    Edit your post, there's no longer a (reasonable) limit.
    (6)

    http://king.canadane.com

  7. #7
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Canadane View Post
    They have more houses than you can imagine. It's their business to know these things.




    Edit your post, there's no longer a (reasonable) limit.
    Wait so, it's that simple, you just make a post, and then you edit it, and that lets you bypass the 3000 character limit?! Good god!
    (2)

  8. #8
    Player
    TheDelxoD's Avatar
    Join Date
    Jul 2020
    Posts
    3
    Character
    Aphertiz Crownblade
    World
    Faerie
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Yshtola View Post
    In conclusion, my suggestion would not only stop players from using automation or to click endlessly on a virtual chunk of wood to acquire a house, but it could also allow Square Enix to remove the hidden timer. Wealthy players would still spend the same amount of Gil on the prime locations and less fortunate players would no longer have to fight against each other in a twisted game of RNG.
    You are a literal god, thank you so much for this info. I have looked around and this has opened up my eyes to so much.

    Including Black Matter.

    I wish I could pay you back or buy you a drink or something. Bless your soul.
    (1)

  9. #9
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Yshtola View Post
    The text that you have entered is too long (22013 characters). Please shorten it to 3000 characters long.
    How did you get around the character limit? :O
    (1)

  10. #10
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,112
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Yshtola View Post
    ...
    What is the suggestion?
    (0)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

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