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  1. #14
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,014
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lyth View Post
    There's a lot of complaints about tanks feeling unsatisfied with tanking. On one hand, you have people complaining that tanking is just too easy. Those same people then turn around and complain about not being able to cheese and otherwise bypass having to learn mechanics if invulns were less available.

    We're too powerful defensively. And invulns are at the root of this. While I understand the aesthetic appeal, they are too readily available, to the point that it completely overshadows the rest of your defensive toolkit.
    I have to disagree there. Invulns never meant you don't need to learn mechanics, I'd even argue that you need to know every mechanic to use your invuln optimally.



    I'm also gonna go ahead and claim that invulns aren't why we're feeling too powerful defensively, the infrequency of high damage on the tanks is. You currently could completely remove invulns from the tanks and they would still be able to easily mitigate every single tankbuster. Invulns aren't some big boogieman that allows us to cheese mechanics, it simply means we don't have to use a different defensive cooldown there and can instead use it on fluff damage, easing the burden on healers. The fact that healers don't have much to heal in the first place isn't just a tank issue but an "everyone not taking more damage" issue.


    Let's take O11s as an example because that's still relatively fresh in my mind. If I didn't map my mitigation correctly no matter how low the cooldown on holmgang was, I'd die to a mustard bomb at some point because I had no mitigation available.
    (6)
    Last edited by Absurdity; 07-21-2020 at 02:24 PM.

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