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  1. #23
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Esmoire View Post
    I think part of it is the fact that, with TP management, we would only do a handful of Overpowers on a pack
    Oh my god...
    I joined so late I didn't have much time to enjoy Stormblood before the next expac dropped so I totally forgot that TP was even a thing!
    Though... having to manage enmity (instead of basically just deciding you want it like it works now) AND TP together sounds like a interesting balance.


    Quote Originally Posted by Billythepancake View Post
    Fairy back then used to not take up any space on your hotbar. You see when you have Eos/Selene out there's a hotbar above yours that has stuff like six/stay/whatever. Their abilities used to be on that as well, and you could use them while simultaneously casting. You didn't have to stop. It was perfection.

    It was even better because back then, if you told a fairy to do something, they did it with no delay.
    Oh, that sounds neat.
    I wonder how accessing that pet hotbar worked on a controller.
    I'm not gonna lie, as SCH now I never need it so I just have it turned off. If there still is a way to access it on controller I don't know how :P
    Also, wait, back that up for a second... the fairies input delay was... added? It sounds like you're saying they added input delay, is that right? W...why would they do that?


    Quote Originally Posted by Bopsheezi View Post
    I first played DRK in 4.4. There were things I liked about it, and things I didn't. I liked the speed you got from Blood Weapon, but hated pressing Dark Arts so often. To this day I find myself pressing my DA button before many of my skills, but it doesn't do anything now. I miss the old Darkside.

    But even so, DRK is still fun IMO. I dislike the Inner...erm Delirium spam, but that's the only thing I "dislike".
    Hahaha old habits die hard, huh.
    Funny how the part you hated ended up going so deep into your muscle memory.


    Quote Originally Posted by Shougun View Post
    I don't really want the warrior spam of one skill (both magic and physical phase has a repeater move), so that part of the evolution of Paladin I don't really mid if it changes next expansion (I encourage it, if it makes sense/feels better), but in general Paladin's evolution has been fun to watch and I enjoy playing that job quite a bit.
    I agree. I especially like the way it's magic works now.
    It's hard to wait for 6.0 because I'm quite eager to see how it's gonna evolve next.


    Quote Originally Posted by KRIPTICON View Post
    BLM was my bff in 2.x and then 3.0 gave us Enochian. It's not nearly as difficult to keep up with now but when HW launched it was a pain. I switched to healing and haven't mained a DPS class since. I'm not complaining by any means. Enochian made the class more interesting to play and really raised the bar that separates a good BLM from a mediocre one. I just didn't want to deal with it.
    Huh, that's interesting. How did BLM play before Enochian? I'm having a hard time imagining it without it.
    Also, what healers do you like?


    Quote Originally Posted by HeulGDarian View Post
    mine is Stormblood summoner 4.1 onwards. To be fair its the fixed version of current summoner with a couple of differences:
    Wow... I started as SMN and had no idea they had so much solo potential.
    If you dig how high risk high reward SMN was do you play a lot of BLM now? Or is that class too different?
    I'm honestly quite curious to see what they do with SMN next. That is my most anticipated 6.0 news.
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    Last edited by ItMe; 07-15-2020 at 05:40 AM.