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  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,787
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    WHM. It didnt used to have this pointless lily system. I wish they'd rework it or remove it.
    Instead of giving us 3 lilies spaced out over 30seconds of in-combat time only, just give us the abilities that are tied to the timer but put them on a charge based cooldown similar to True North/En avant/etc. And then have that charge restore itself over time just like the rest. It's essentially the same idea just in a different way.

    The lily system bugs me to no end... Its a pointless thing when charged based actions exist and are much easier and simpler in design. They would suffice just as well. I'd rather have the actions that use a lily be available at the start of the battle rather than 30secs in. By then half the fight is done in the time it takes me to generate a lily (ie. charge). By the time I have a lily available for use, Ive forgotten it even exists and have moved on to another action instead (ie, cure2 or Medica2 in place of afflatus Solace/Rapture). Even though it cost me MP, atleast I could use it when I need/want to, instead of forgetting its there because I have to "wait" for it.
    (1)
    Last edited by Vespar; 07-15-2020 at 06:52 AM.