Quote Originally Posted by HeulGDarian View Post
but he isnt the classic ff gunner job. Its current inspiration is from edgar of ff6 , and he wasnt a guy with a gun , he was a womanizer king who loved gadgets , he literally had a castle that could dig inside the earth to travel across the ocean.
To clarify i dont really agree with op , the only thing i want is an actual gun job and i learned recently that musketeer is a cancelled one , the change of direction for current mch gives a good reason to rethink that decision , and i dont see the harm on asking to have an actual gunner job.


Only thing i read and heavily disagree is the 2 people saying that smn/sch chain was a mistake , something that has been fixed since stormblood, and something that is a selling point for those jobs as well as what makes them so different and more interesting than other jobs. but nooooooo lets keep beating a dead horse and crucify both jobs , look what happened in shadowbringers both suffer cause summoner lost aetherflow and sch lost the dps spells he shared. but nope its their fault for being chained together , we cant have nice things it was a mistake cause heavensward existed and people havent heard of traits, lets keep trying to destroy it.
For smn/sch the shared base class caused sever balancing issues, and FF14 borrows a lot of lore from the Ivalice Alliance games with the flare of Irvine and "the man with a machinegun" from FF8

https://finalfantasy.fandom.com/wiki...nist_(Tactics)

And, most of these job split suggestions are usually just unimaginative pigeon-holding or like really boring like "pure-healer" is