Quote Originally Posted by ItMe View Post
I wonder what they'll do to change them in the ARR rework.
They already stated that they did not change Castrum or Prae at all for the revamp. They seemed to leave it open for the possibility that something could be changed in the future but they had no plans for now.

Personally I think they should create a special Trust unit for completing those two dungeons then remove MSQ roulette. That would make it feel a lot more like how things are described in the MSQ (random members of the GCs are placed under our command so we can go into Castrum to destroy the shield generators then infiltrate Praetorium). New players can experience the dungeons at their own pace. Much of Cid's dialog is helpful in letting the player know what they need to do in both dungeons (if someone pays attention), additional dialog can be added to the Trust NPCs that will clear up confusion.

Veteran players still have the other roulettes for leveling alt jobs and getting tomestones.