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  1. #211
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Seraphor View Post
    To be fair, this is done (in general) in dungeons.
    So I think this is at least partly due to how easy the instances are. When someone is in a cutscene in a dungeon, you wait, because you either can't do it without the tank or healer, or being down one DPS will make it take longer anyway so you might as well wait. (or, at least some of the time, just basic human decency)
    Castrum/Prae are so easy you can complete it with half the party, or even just a good DPS and a good healer.
    Problem is that most dungeons before (or since) don't have cutscenes lasting 30 min (granted that's mostly Prae), come before every boss or are even 8 man dungeons. Those two are exceptions instead of the norm...

    Which might had been the biggest mistake SE made regarding those two dungeons and this would not had been much of an issue if other dungeons had scenes, were 8 man instances and/or had other factors that give them enough opportunity cost to make roueltte spamming take up more then 3 hours a day
    (1)

  2. #212
    Player
    Tsaranoga's Avatar
    Join Date
    May 2020
    Posts
    56
    Character
    Tsaranoga Omegon
    World
    Zodiark
    Main Class
    Monk Lv 80
    Quote Originally Posted by Iscah View Post
    That's because the community can't.

    For a long time SE left the cutscenes unenforced, presumably with the idealistic expectation that people would wait for others to finish.

    Everyone skipped? Great, you can move on early because everyone has indicated that they want to.

    Someone is watching still? Sit and wait until you can move on as a group.

    This would be acting in a civil manner and the community showed (and continues to show) that they cannot be trusted to act this way. So now we have to wait every time instead of only sometimes.
    There are games out there where you can't even kick people because of the fact that people would misuse it. Big problem of MMOs is, of course, people want some function because they don't want to deal with asshole, while at the same time they can't get it because it would be misused by asshole. it is truly, TRULY hilarious. So like is obvious, the biggest curse of playing with other people is that you have to deal with other people. Hah!
    (2)

  3. #213
    Player
    rachcouture's Avatar
    Join Date
    Nov 2014
    Posts
    328
    Character
    Taylor Swiftsong
    World
    Mateus
    Main Class
    Paladin Lv 90
    It's surreal reading this thread. Back in ARR, the biggest majority of people had no issue with new players watching the cutscenes in Castrum and Praetorium. The few that complained were always, at least from my experience, put in their place by the rest of the party. Sure, that meant anyone new missed out on the fighting, but that was always an issue with SQX designing both dungeons like they were for a single player game, not a problem with the playerbase.

    Honestly? I used to run MSQ roulette just to help out new players; reward was always secondary. That said, ever since the changed to forced cutscenes for everyone, I've refused to touch it. There's plenty of other ways I can help people in-game that still values what little time I have to play.
    (0)

  4. #214
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    635
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    My experience with ARR was different. Talking specifically about 2.0, that is, before Party Finder (which dropped with 2.1). If you wanted to actually watch the cutscenes in the intended way, you'd have to go with a premade with that specific purpose. This could mean different things: You could stand in Mor Dhona shouting for a party, or go in with a group picked from your FC, LSs, friends, or whathaveyou... or you could try your luck with Duty Finder.

    Now, once again, this was my experience but... DF was very much a "majority rules" type of scenario. In a lot of those parties I was in, people cared very little about the newbie's experience. At first, they would get pressured into skipping cutscenes, or outright kicked for "gameplay differences" or whatever that default reasoning is. As people got their ilvls up there, and as patches released, it became less of a "skip or kick" deal and more of a "ok, you go ahead and stay there watching your cutscene while we tear through the rest of the instance without you."
    (3)


    PGY-3 Family Medicine resident.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  5. #215
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Hazama999 View Post
    ...snip...
    *points up at previous post*

    This was my experience when I played it for the first time aaaaages ago. Being ordered by the rest of the party to skip the cutscenes. So I skipped them, and then got yelled at about how it didn't matter and "could the healer please just shut the f*ck up so we can get out of here" when I asked in party chat why we were suddenly fighting an entirely different NPC at the end. (I mean, since I'd had to skip the two scenes that explained said NPC's presence.)

    Honestly, that Praetorium experience was a huge contributing factor to why I quit the game not that much later, in the post-ARR stuff. I've never had a party remotely that bad/toxic since my return last year, but man do I still remember that one.
    (3)

  6. #216
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Still same opinion that I had previously, which is the reward for having to wait is there and so if you don't wait to wait then don't join it- and everyone should have to wait since it's a non-trivial part of completing ARR's story. I had done the content when it was fresh, and sometimes we could wait, I personally asked if I was tank (was not as often tank back then), and sometimes it was majority rule (tanks being threatened of vote kick if they don't go, or some other members just pulling and forcing it to move along).

    Half way through the life of the expansion though and it was extremely consistent via majority rule either watch it in the inn if you want to fight or watch it now but you'll not get to fight.

    Also for context I was one of the first group of people suggesting for non-skippable cutscenes, long long time ago as it was either get story or get combat but not both and I thought that was just silly. Though I had liked it if the people who don't need to see it again could wander around in a designated area, so they could emote or whatever. I can totally see how people find it frustrating for their speed, but the reward is their which was something I had also wanted in return for the guaranteed longer runs. Originally, if I recall correctly, the reward wasn't even as large it is now, it's a pretty juicy reward right now.

    So in that sense I see it as working as intended, of course one could argue the dungeon could have been designed so it doesn't have so many in-between cuts, solo, or whatever, could have worked better, but at least given the circumstances working as intended.

    Ultimately if people can't handle themselves it may be best to make it a solo play duty, but that's kind of sad for the people who were fine waiting and getting well rewarded for it, and for those new players who wanted to experience it in a group. Yet I still feel at least for now it's fine, since it seems the majority is still "if you don't want to wait then don't do it, you get rewarded to wait". Whenever that majority switches, or when people stop running it, then you'll really want to make sure to have a back up system in place lol (like a group of trust/squadron mates). Besides Cid being part of the potential trust you could treat people with the wandering minstrel or other devs who 'volunteer' to help you .
    (0)

  7. #217
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I think it's fine. I get to auto-pilot through some easy content while eating dinner and get some fat rewards for it.
    I've heard the idea kicked around that if everyone has already done the duties they let you skip the cutscenes, but if they did that as soon as people get into a duty with a new player, and thus can't skip the cutscenes, they'd all jump ship.
    New players would never be able to get that duty done.

    I wonder what they'll do to change them in the ARR rework.
    (1)

  8. #218
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ItMe View Post
    I think it's fine. I get to auto-pilot through some easy content while eating dinner and get some fat rewards for it.
    I've heard the idea kicked around that if everyone has already done the duties they let you skip the cutscenes, but if they did that as soon as people get into a duty with a new player, and thus can't skip the cutscenes, they'd all jump ship.
    New players would never be able to get that duty done.

    I wonder what they'll do to change them in the ARR rework.
    Players don't seem to understand that the current reward is tied to forced cutscenes. All dungeons related to ARR should be solo duties and this roulette just needs to disappear.
    (2)
    Last edited by Driavna; 07-07-2020 at 03:24 PM.

  9. #219
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by ItMe View Post
    I wonder what they'll do to change them in the ARR rework.
    They already stated that they did not change Castrum or Prae at all for the revamp. They seemed to leave it open for the possibility that something could be changed in the future but they had no plans for now.

    Personally I think they should create a special Trust unit for completing those two dungeons then remove MSQ roulette. That would make it feel a lot more like how things are described in the MSQ (random members of the GCs are placed under our command so we can go into Castrum to destroy the shield generators then infiltrate Praetorium). New players can experience the dungeons at their own pace. Much of Cid's dialog is helpful in letting the player know what they need to do in both dungeons (if someone pays attention), additional dialog can be added to the Trust NPCs that will clear up confusion.

    Veteran players still have the other roulettes for leveling alt jobs and getting tomestones.
    (3)

  10. #220
    Player
    HadesNight's Avatar
    Join Date
    Aug 2018
    Posts
    85
    Character
    Vierys Night
    World
    Midgardsormr
    Main Class
    Blacksmith Lv 80
    I really don't see the big deal here. You know what you're signing up for when you click on MSQ roulette. They made the exp rewards amazing and so I do it close to daily. At this point, people still trying to rush it and whining when SE has made their stance clear on it by adding in the unskippable cutscenes are just selfish imo. Is the solution perfect? No, of course not. But it's completely optional content for most players and some of us actually care about making sure newbies have a good first time there.

    As a reminder, that content was restricted so New Players would have a chance at actually seeing the story because the community already demonstrated they don't care about people. Older players have already warped the experience a bit by speed rushing the teleports and more often than not warning or waiting for a newbie so they end up getting lost.

    If you don't like that content, don't do it. You get the exp rewards if you're willing to sacrifice the time. I don't want a trust, or any other BS. I like doing that content because it's easy, and the exp rewards are fantastic for leveling jobs. If you don't like it, don't queue up.
    (11)

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