Page 18 of 24 FirstFirst ... 8 16 17 18 19 20 ... LastLast
Results 171 to 180 of 237
  1. #171
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    322
    Quote Originally Posted by Majidah View Post
    Actually bringing 1 anima would make no sense; with there being no exp loss people would just blood warp.
    They would do that anyways if you raised the timer and had no anima cost, so its kind of a moot point I guess. People are always going to find a way around this stuff.
    (0)
    Quote Originally Posted by KiriA500
    Protip: An 8 hour nap is just called sleeping.

  2. #172
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by BrusselSprout View Post
    They would do that anyways if you raised the timer and had no anima cost, so its kind of a moot point I guess. People are always going to find a way around this stuff.
    Hence the maybe before of a higher timer. Death would need to come with something like more drastic equipment damage.
    (0)

  3. #173
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    322
    Quote Originally Posted by Majidah View Post
    Hence the maybe before of a higher timer. Death would need to come with something like more drastic equipment damage.
    As much as I don't like that, I think you're right. Not sure how else you could effectively "tax" death with no xp loss.
    (1)
    Quote Originally Posted by KiriA500
    Protip: An 8 hour nap is just called sleeping.

  4. #174
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Speaking for myself. The system is fine as it is. They should definitely add more creative and interesting means of transportation into the game but to remove what isn't broken per say (although perhaps not as grounded in Lore as some would like) is just silly. Leave it alone and focus on adding new things. Reinventing the wheel, yet again, is a waste of time and will likely not have a positive outcome while adding new things to the game and giving people more exciting and interesting alternatives likely will.

    In short. Leave it alone, add new alternatives on top of what's already fine. You don't get rid of personal cars because taxis exist, and you don't get rid of taxis because buses exist. They all have their place.
    (5)

  5. #175
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by TheVedis View Post
    because we dont need to get rid of everything thats why

    anima is fine as is, theres no reason to make it class exclusive

    it has a place with everything just fine and simple
    Throw it out, this feature is garbage.
    (3)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  6. #176
    Player
    ChefKiyo's Avatar
    Join Date
    Jun 2011
    Location
    Herndon
    Posts
    15
    Character
    Chef Kiyo
    World
    Balmung
    Main Class
    Archer Lv 53
    I support the removal of this mechanic. It's not about "lore" or "laziness", it has to do specifically with the world.

    In FFXI I saw so many people whilst traveling the world. It felt like an MMO because there were real people exploring and traveling. There weren't just the 1 passerby either. It was many.

    FFXIV has everyone crowding the cities and just teleporting when they need to move. Whats the point of an open world if you never go out into it?

    The whole point of this rant is; if FFXIV is an MMO, the world should reflect the MMO vibe. I have enough online RPGs that utilize a lobby system.
    (4)

  7. #177
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by ChefKiyo View Post
    I support the removal of this mechanic. It's not about "lore" or "laziness", it has to do specifically with the world.

    In FFXI I saw so many people whilst traveling the world. It felt like an MMO because there were real people exploring and traveling. There weren't just the 1 passerby either. It was many.

    FFXIV has everyone crowding the cities and just teleporting when they need to move. Whats the point of an open world if you never go out into it?

    The whole point of this rant is; if FFXIV is an MMO, the world should reflect the MMO vibe. I have enough online RPGs that utilize a lobby system.
    2 things ff11 had that ffxiv doesn't, people, and an interesting world to explore. this topic is for removal for 2.0 so hopefully that will fix those 2 things.

    everyone wants mages to teleport like in 11. with class switching in 14 it will easily be more abused then anima so i hope your ready for that if it ever happens.
    (1)
    Last edited by syntaxlies; 02-02-2012 at 01:28 AM.

  8. #178
    Player

    Join Date
    Jun 2011
    Posts
    8
    Quote Originally Posted by Rane View Post

    This is just a random idea, but what if we have to walk to the aetheryte ourselves the first time.

    Um... you already have to do this and the same goes for nodes. The only way to get somewhere you haven't been is to walk/mount there yourself or have someone else spend their anima to teleport you there.
    (0)
    "Worrying is like a rocking chair. It gives you something to do, but it doesn't get you anywhere."

  9. #179
    Player
    UmJammerSully's Avatar
    Join Date
    May 2011
    Posts
    250
    Character
    Bam Sully
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    This is more of combination of suggestions I have seen:

    - Remove the ability to teleport from anywhere, can only teleport between crystals.
    - Keep the "return" teleport, 10 minute cooldown. There's no point in removing the return feature, people would just death-port anyway.
    - Allow free teleport between crystals you have been to. Having a teleporting currency is just a pain.

    I think that would be a fair compromise, no? :P
    (1)
    Last edited by UmJammerSully; 02-02-2012 at 02:56 AM.

  10. #180
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i wouldn't be opposed to there being a type of water park where you can wear your bathing suit and take water slides to the different zones for transportation.I think this is a fair compromise.
    (4)

Page 18 of 24 FirstFirst ... 8 16 17 18 19 20 ... LastLast