
Originally Posted by
Archwizard
With regards to that, I have two proposals.
The first, is that Corps à Corps and Displacement still get merged into one button, but instead of being distance sensitive, using Corps à Corps opens a window (say, 15-20 sec) where it transforms into Displacement. Displacement gets a reduced CD, but is reworked so that you always move back to the position you used the initial Corps à Corps from, similarly to Between the Lines.
This largely resolves the issue of backflipping off ledges, and if you decide to weave oGCDs during the combo, you can prevent flipping out of melee. You can keep the reward of Displacement, or offload the damage onto Corps à Corps. Then you can nix Engagement completely, freeing two buttons (which works great if we're discussing the addition of Verwater/Verblizzard anyway). Perhaps instead of Engagement, you get a trait to Corps à Corps so that during the Displacement window, you get increased mitigation or an absorption barrier, just to facilitate the temporary Melee transformation.
Alternately, turn Engagement into a point-blank AoE attack, so that it has an actual use beyond just "I can't Displace right now." As an AoE you can justify the lower damage it gets per target compared to Displacement.
This, of course, doesn't resolve the alleged button bloat aspect.