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  1. #1
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    yeah because we definitely need to make the strongest job in the game even stronger.
    (3)

  2. #2
    Player
    iilan's Avatar
    Join Date
    Jun 2020
    Posts
    15
    Character
    Iilan Buduga
    World
    Adamantoise
    Main Class
    Bard Lv 80
    Quote Originally Posted by Katie_Kitty View Post
    yeah because we definitely need to make the strongest job in the game even stronger.
    I think the request could honestly also go the other way. We just want a way to be able to gauge how much damage or healing is going to happen. Even if they lower the tooltip potency so it actually matches, that would be fine. Just something so we can prepare for 3k instead of 4k.

    ETA: at least that is how I read it. I just want all of my potencies to be internally consistent, even if it technically comes from my fairy. I don't need it to be any stronger (wouldn't complain about it, though =P)
    (5)
    Last edited by iilan; 06-21-2020 at 05:46 AM. Reason: Endnote, grammar

  3. #3
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    So, what would likely happen, is sure, they adjust the scaling. Then simply nerf the abilities.
    Nothing would need to be "nerfed" the information we are given just needs to change. For instance, Embrace currently says 150, but relevant to our stats it should say like 100. The player just needs to know the potency based on their own stats.

    Quote Originally Posted by SomeRandomHuman View Post
    they are displayed under the actions tab at the very bottom. For example: fairy embrace is 150 potency.

    For SMN the egi-assault action tell you the relevant pet action that will be performed by each egi and, like sch, all their potencies and skills are displayed at the bottom of the actions tab.
    Garuda's auto-attack is a 30 potency aoe
    Titan's is a 60 potency single target
    Ifrit's is 80 potency single target.
    Those are the potencies based on the pet's stats, not the players. The potencies need to be adjusted to reflect the what they are based on our stats.

    For instance the potencies you listed are better expressed as; Faerie:100, Garuda:20, Titan:45, Ifrit:60. Those are a more accurate potencies based on the players stats.

    Quote Originally Posted by iilan View Post
    I think the request could honestly also go the other way. We just want a way to be able to gauge how much damage or healing is going to happen. Even if they lower the tooltip potency so it actually matches, that would be fine. Just something so we can prepare for 3k instead of 4k.

    ETA: at least that is how I read it. I just want all of my potencies to be internally consistent, even if it technically comes from my fairy. I don't need it to be any stronger (wouldn't complain about it, though =P)
    You are correct. I'm not saying make the pet stronger, I'm saying adjust the information we are given based on the information we can see. We can't see pet stats, so the potencies should reflect our stats.
    (3)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  4. #4
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Katie_Kitty View Post
    yeah because we definitely need to make the strongest job in the game even stronger.
    No. It's not about buffing pets.
    It's about displaying the real potency according to the rest of the toolkit.
    Whether it shows the real potency or make the scaling of the pet the same as the owner which result in "reducing" the potency displayed.
    (6)