yeah because we definitely need to make the strongest job in the game even stronger.


yeah because we definitely need to make the strongest job in the game even stronger.
I think the request could honestly also go the other way. We just want a way to be able to gauge how much damage or healing is going to happen. Even if they lower the tooltip potency so it actually matches, that would be fine. Just something so we can prepare for 3k instead of 4k.
ETA: at least that is how I read it. I just want all of my potencies to be internally consistent, even if it technically comes from my fairy. I don't need it to be any stronger (wouldn't complain about it, though =P)
Last edited by iilan; 06-21-2020 at 05:46 AM. Reason: Endnote, grammar


Nothing would need to be "nerfed" the information we are given just needs to change. For instance, Embrace currently says 150, but relevant to our stats it should say like 100. The player just needs to know the potency based on their own stats.
Those are the potencies based on the pet's stats, not the players. The potencies need to be adjusted to reflect the what they are based on our stats.they are displayed under the actions tab at the very bottom. For example: fairy embrace is 150 potency.
For SMN the egi-assault action tell you the relevant pet action that will be performed by each egi and, like sch, all their potencies and skills are displayed at the bottom of the actions tab.
Garuda's auto-attack is a 30 potency aoe
Titan's is a 60 potency single target
Ifrit's is 80 potency single target.
For instance the potencies you listed are better expressed as; Faerie:100, Garuda:20, Titan:45, Ifrit:60. Those are a more accurate potencies based on the players stats.
You are correct. I'm not saying make the pet stronger, I'm saying adjust the information we are given based on the information we can see. We can't see pet stats, so the potencies should reflect our stats.I think the request could honestly also go the other way. We just want a way to be able to gauge how much damage or healing is going to happen. Even if they lower the tooltip potency so it actually matches, that would be fine. Just something so we can prepare for 3k instead of 4k.
ETA: at least that is how I read it. I just want all of my potencies to be internally consistent, even if it technically comes from my fairy. I don't need it to be any stronger (wouldn't complain about it, though =P)
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.


No. It's not about buffing pets.
It's about displaying the real potency according to the rest of the toolkit.
Whether it shows the real potency or make the scaling of the pet the same as the owner which result in "reducing" the potency displayed.
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