Quote Originally Posted by HadesNight View Post
I stated the obvious, and yet a lot of the feedback forums are presented in a way in which people think they have any right to tell SE how a job should be by showing how it was in the past in other games.
It almost seems like an argumentation fallacy to lead any critical discussion by saying "yeah you know how this is a completely different game? Well yeah, it should be like this". But again, that's an opinion piece and I had already edited my other post to address how it sounded on a read back.

As for the rest, to each their own. I contributed to this thread because if SE does read these I wanted them to see there is a population of players getting enjoyment from BLUs current implementation in THIS game and look forward to the other crazy things they couldn't balance well as full jobs but could give us as limited ones.

SE, Time mage. Can we get some Alexander-esque time mage action going?
The reason why people bring up how BLU specifically was in other games is because when yoshi P first unvieled the job, one of the major reasons he gave was "to be true to how blue mages were across the franchise/ stay true to the spirit of blue mage", which has then been paroted a lot by the community since. The reason we end up bringing up how it was in other games is because how it was in other games is at odds with how it is implemented in ffxiv, meaning there is a direct contradiction between one of the major arguments for limited blu and the reality of how it was elsewhere.