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  1. #1
    Player
    HadesNight's Avatar
    Join Date
    Aug 2018
    Posts
    85
    Character
    Vierys Night
    World
    Midgardsormr
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Shougun View Post
    . . I
    I totally feel that, my best friend is absolutely gutted that BLU is implemented this way. There is definitely the potential that is SE had more time and resources they could have done more. With more time and resources anything is possible, like our spagetti code getting fixed or the graphics getting updated or us getting more races and more jobs per expac.

    I think this dev team really cares about the community, so I tend to go the "benefit of the doubt" route more than the "you should have done more for me" route. One isn't better than the other. I'm not admonishing you here. I just view this job, it's implementation differently. I can definitely see how you feel that way though.
    (4)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by HadesNight View Post
    I totally feel that, my best friend is absolutely gutted that BLU is implemented this way. There is definitely the potential that is SE had more time and resources they could have done more. With more time and resources anything is possible, like our spagetti code getting fixed or the graphics getting updated or us getting more races and more jobs per expac.

    I think this dev team really cares about the community, so I tend to go the "benefit of the doubt" route more than the "you should have done more for me" route. One isn't better than the other. I'm not admonishing you here. I just view this job, it's implementation differently. I can definitely see how you feel that way though.

    HEY DONT BE SO SWEET BACK!

    Alright fine lol. To be fair I am emotionally invested to the job, so here I'm like 'do better' but I can easily see a situation where I don't care as much as I'd be more on your perspective.

    For example I know a few people thought red mage wasn't a very great representation of red mage and honestly it felt fun to me. Although I would argue in comparison they did spend more resources on getting red mage in, so it's not a 1:1 comparison to this blue mage example but is an example where different people are willing to let more or less go.

    Since I fee like they could have made a more interesting blue mage, a job I was clearly invested in, as you pointed out, and still also met your needs, or PF exclusive player needs better.. I guess that gets my salt factory going.

    Just rings in my head as a list of wrongs, and since it is tied to something I don't really want to 'let go', all the perceived wrongs ring louder too. "This should have been done better"
    (2)

  3. #3
    Player
    HadesNight's Avatar
    Join Date
    Aug 2018
    Posts
    85
    Character
    Vierys Night
    World
    Midgardsormr
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Shougun View Post
    HEY DONT BE SO SWEET BACK!

    Alright fine lol. To be fair I am emotionally invested to the job, so here I'm like 'do better' but I can easily see a situation where I don't care as much as I'd be more on your perspective.

    For example I know a few people thought red mage wasn't a very great representation of red mage and honestly it felt fun to me. Although I would argue in comparison they did spend more resources on getting red mage in, so it's not a 1:1 comparison to this blue mage example but is an example where different people are willing to let more or less go.

    Since I fee like they could have made a more interesting blue mage, a job I was clearly invested in, as you pointed out, and still also met your needs, or PF exclusive player needs better.. I guess that gets my salt factory going.

    Just rings in my head as a list of wrongs, and since it is tied to something I don't really want to 'let go', all the perceived wrongs ring louder too. "This should have been done better"
    LOL!

    Honestly, I think coming to the OF and expressing your opinions openly and with consideration that the Dev teams are real people too is totally fine. My sincere hope is that we're not speaking to the aether here lol. So whenever I see a popular topic that I have an opinion I want them to see, I try to slip it in.

    Would I complain if they went back and made it a full job? Hell no. I really like Blue Mages main stance and pose! It's a fun class and it would be great in game. So fingers crossed!
    (5)

  4. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by HadesNight View Post
    LOL!

    Honestly, I think coming to the OF and expressing your opinions openly and with consideration that the Dev teams are real people too is totally fine. My sincere hope is that we're not speaking to the aether here lol. So whenever I see a popular topic that I have an opinion I want them to see, I try to slip it in.

    Would I complain if they went back and made it a full job? Hell no. I really like Blue Mages main stance and pose! It\'s a fun class and it would be great in game. So fingers crossed!
    Absolutely . Yeah I like to do that too (I think I did that recently in the rescue thread, just pop in and say my little opinion and go lol), it's important that they hear feedback and especially diverse feedback that also explains why they think a way. So they can see "this person like this wants that, this like that.. hmm yess.. okay" haha.

    Anyway I appreciate your sentiment there and I whole heartily agree that it is good function to bring to the forums, and in general.


    Quote Originally Posted by Payotz View Post
    Which is a problem with most of the content in this game. Eureka is dead, Rival Wings is dead. It's not a BLU only problem.
    Most content is simply not replayable at all. It's also the problem with synced content, or min-ilvl content.
    BLU's not the only content that needs it, even Hildy trials aren%u2019t getting filled because there's no incentive to do them.
    So your suggestion to a problem is make an entire job built around that problem. . . ? That concerns me...

    Quote Originally Posted by Payotz View Post
    Which is fine because it adds flavor. It also interfaces perfectly with Condensed Libra with Astral and Umbral damage, and Carnival with those niche spells being used during the floors.
    Sure in the sanitized, no elemental weakness bullshit sandbox that we have right now, of course it's gonna be terrible or useless, but in its own skillset and toolkit, it does fit.
    Different colors is hardly something I'd call flavor. But let's say it was just for flavor, if that was the case the job could easily condense the flavor spells into a card system and be DF-able and use loads of spells.

    Quote Originally Posted by Payotz View Post
    Which is fine because if you just one shot bosses, it doesn't count as adding replayability to old content.
    You can one shot bosses with your lvl 80 unsynced, why do we want to one shot a boss in synced content?
    It makes sense because it's obvious that they want BLU to be the "do synced or min ilvl" job, which frankly, it does well.
    No it's not fine, because they said the job had to be limited because they wanted to give real spells. The point wasn't satd as such of doing old content hard style, the point was they prevented it from being in content due to balance so they could give it real blue spells and then they balance it anyways.

    Quote Originally Posted by Payotz View Post
    Which I can also say about all the ARR classes. At least BLU you get to learn more skills at lower levels, and that the powerleveling thing still works.
    You're not gonna be stuck spamming 3 spells at lvl 30, since you can just start learning the overworld spells immediately.
    Scholar even loses spells once they're promoted to SCH. ACN at lvl 30 is a lot more engaging than SCH at lvl 30.
    What you said is hardly true. All the other jobs use their whole kit, or at least if you were playing optimally they would. Some unique exceptions to like a cover ability which has a very narrow use. Also at level 30 you would be spamming one skill still, and if for soem reason you didn't have the good skill at that level you'd be spamming like three spells. Which is a whole combo of a normal job, ah yes, the 1 2 3 combo the pinnacle of other job's mechanical gameplay (/s).

    Quote Originally Posted by Payotz View Post
    I did tell you that it takes a lot of time to set up, but then again it's essentially something to do and grind for, which is what the game needs because after clearing Savage, there's really nothing to do.
    Without something to do, you really just login for raids, or for weeklies. BLU adds filler between those days.

    And the lvl 50 job vs lvl 50 BLU is not a good comparison. It's like comparing a lvl 50 warrior that didnt do job quests to a full spellbook BLU.
    Again it takes work to have it fully set up, and that's fine. We need the content anyway.
    Didn't need blue mage to have something to do between patch lulls. But sure something to do sounds better than nothing.

    The level 50 to 50 comparison is absolutely a good comparison, a level 50 job has more mechanical gameplay than a level 50 blue mage that hasn't done PF content. A level 50 job that hasn't done it's job quest STILL has more mechanical gameplay value than blue mage that hasn't done PF. A PF kitted blue is mechanically similar to a regular job (though the power level is obviously different).

    Quote Originally Posted by Payotz View Post
    It does play significantly different role wise. Heal BLU is the best healer in the game hands down, and the most engaging healer I've ever played since ShB launch.
    It blows SCH and AST out of the water and honestly is a good foundation for healer design for this game.
    DPS BLU has specific Moon flute windows, and having to cast the right spell based on Condensed Libra.
    Tank BLU is bad, I'll admit, but even then it's a lot more risky playstyle given to a tank. Having no Rampart, and having to cast your cooldowns means that you have to be on top of your game as a tank.
    DPS blue is less mechanically interesting than a normal job (PF skills can bring it up) healer blue is only so well touted because the normal healers had their damage rotations gutted- if they hadn;t of done that healer blue would also be less valued than a regular healer. Tank blue is just pure bad, agreed.

    I'll give you healer blue but only because what they did in ShB made a lot of healers feel it's too simple / boring, and blue mage here has all of it's damage spells still. It, as many healers argue, shouldnt be this way. Though I personally think one healer being simple is good for players who need/want the simple life, yet for the rest there should either be changes or a new job that meets that desire.

    Quote Originally Posted by Payotz View Post
    It's a grind. Complaining about BLU progression is like me at lvl 30 complaining about how much MSQ I need to do. It's like if I'm a lvl 10 Carpenter, and I'm complaining how much Diadem and Restoration and leves and turn-ins I have to do. Its literally something to do, and the big pay off is the full spellbook BLU experience. Which, again, the game desperately needs.
    Hard disagree, that the game needed this blue. Agree that it's a grind.

    Quote Originally Posted by Payotz View Post
    And that's the thing though, it is a complete job in what it does . It's pretty much what a job in FFXIV is if they haven't trimmed skills for the sake of "QoL".
    Hell, BLU's even a lot more engaing than most jobs. Warrior lost half of its kit, DRK got turned into a budget WAR, the healers lost all their dps skill.
    Also hard disagree, even though the jobs are trimmed they have all their buff windows, ogcd, interworking combo/utility kit, the normal jobs are STILL more mechnically interesting than a full kitted blue. You've got a buff window in blue, ooo... that's been in the regular jobs since like level 20.

    Quote Originally Posted by Payotz View Post
    The main reason people doesn't consider it as a complete job is because it's stuck at lvl 60 content and not able to queue in DF, which believe me, you don't want to do.

    BLU's not one shot broken, but it has the most dps and the most versatility in its kit, and if you let them in at lvl 80 content, everyone would literally just want a BLU, maybe except for tanks.
    MoonFlute + Boost + Final Sting can deal more DPS or close to Melee LB3 dps. It has a spammable Arm's Length, a busted "Cure 3" with the size of the whole arena, and has 8 Trick Attacks.

    I don't wanna see current BLU be gutted just to become just a normal caster, or just a normal tank or worse, a ShB healer. Don't let the people who gutted healers touch BLU.
    First I never asked to gut the healers so I don't know what cute sort of protest you're trying to do there but it doesn't apply to me. If anything you'd be opposite of right since not only do I want blue to have more complicated mechanics but I also spent time to suggest a damage based healer job because of the ShB changes.

    Second obviously the kit would have to change if it became DF-able.. so I'm not going to even comment on what it can do. Although there are many options on how to do that change, some even leaving alone the limited side, like having a set of skills that have a balanced "df" variant, though that's hardly the only option.
    (1)
    Last edited by Shougun; 06-19-2020 at 03:45 AM.

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