Quote Originally Posted by Goji1639 View Post
Now THIS is hilarious to me. Apparently if allowed to toggle your ability to be Rescued off everyone would do it, rendering the skill obsolete. Which brings up the question, if so many people hate having this skill used on them then why keep it? Does a healers "fun" really matter that much more than everyone else's?

Seriously, just make it a toggle. That way premades can use it to cheese mechanics, or whatever, friends can goof around with it, and the rest of us won't have to deal with it in randoms.
It not the assumption that everyone would do it. It's not knowing who can and can't be rescued at any given time. Even if the devs were to put in some kind of indicator, it is more work than is necessary. Again, if you don't want to be rescued, then learn and do the mechanics of the encounter.

As mentioned earlier, it is more of a communication skill than anything. During an encounter, your healer can't type out that they need you stand somewhere quickly enough, nor is it guaranteed the player will see it in the chat log.

Personally, I am waiting for the complimentary skill that also allows me to push a player a from me.