I've had instances where healers rescued me towards mob pulls and I appreciated it every time, since it was a clear sign that I can and should pull more, while otherwise uncertain.
I've had instances where healers rescued me towards mob pulls and I appreciated it every time, since it was a clear sign that I can and should pull more, while otherwise uncertain.
I would be very annoyed if a healer ever did this without first using their words to ask me to pull more. It's a very simple thing, to try using communication before trying to control how I play by moving my character with no warning
You do realize the healer likely knows that and is purposely taking advantage of your higher ilvl, yes? I do this constantly with tanks because I have a bevy of abilities ready to shoot their HP back up in seconds. This doesn't include Benediction or Essential—both of which loss value if you don't allow the tank's HP to plummet.Assuming a healer can handle a wall to wall pull is a gambit. I've gone literally 15-20 seconds without receiving a single heal on a wall to wall; if I wasn't severely overgeared I'd be dead. Healer should state exactly what they can handle at the beginning of the run if they have specific expectations. Otherwise the tank sets the pace, period.
That's all beside the point, though. Rescue shouldn't exist as it does.
And no, the tank does not set the pace. This mindset needs to die out. If you have an undergeared healer or DPS, their inability to heal or kill things as quickly means they've determined the pace. Regardless, tanks aren't special. You're simply one of four people wanting to get through the dungeon. If three other people want to go fast and you're refusing to pull more out of sheer stubbornness, you're being selfish. And putting your preference above the majority.
Dungeons are a complete joke nowadays, especially Expert. Unless people are severely undergeared, there isn't a single dungeon where a double pull will hurt you.
Honestly, why not take it as a challenge? The healer or DPS has given you free reign to push yourself. If you can't handle it, well, it's their fault for pulling more. But if you can, you now know you're capable of more than you thought. It's essentially a riskless gamble.
Bluntly stated, if I were the DPS I would vote kick you for that stunt. All you've accomplished is making the dungeon take longer because you're being petty. Now if you asked the healer to stop and they kept doing it anyway, that's a different story. But to just revenge kill them as a sort of "lesson." Yeah, I'd rather wait for a new tank, personally.
Last edited by ForteNightshade; 06-15-2020 at 09:22 PM.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
I rescue people because I don't wanna eat the stack marker alone. If we're gonna wipe it's better to be a fast one than a slow one.
Actually vercure/Clemency can be used to troll, spamming over and over for no reason out in the overworld on someone who asks you to stop. It's why I literally put sound stupid to you? as its own paragraph because it is absolutely stupid to stifle another job because actions of a few people.I like rescue and have saved and have been saved bunch of times with that ability thus don't want it removed, but this argument is stupid. All those other abilities you mention can't be used to troll or forcefully change people's position. As an ability, rescue is an outlier.
Lets also face it there will be someone out there that does get offended if someone else heals any amount of damage should we ask for all those abilities to be removed for this for lack of a better phase 'special snowflake', NO. Same deal with rescue because some people troll should it be removed, NO.
As a Tank I will pull as many as I am comfortable with. If the healer wants me to pull more I will often comply. But if the healer just runs past and rescues me into the next pack, I will leave the dungeon.
If you want me to pull more just say so in chat. Using Rescue like a tug on a leash isn't exactly polite.
I'm not a dog to do your bidding for you, I'm a person.
In those situations where I'm waiting nearly half a minute for heals I usually end up having to keep my self alive with Clemency until the healer wakes up. If that had happened with my Dark Knight on a wall to wall pull I'd be dead no matter what my ilvl. There are PLENTY of healers out there who can't handle wall to wall pulls, so it's always a gambit.You do realize the healer likely knows that and is purposely taking advantage of your higher ilvl, yes? I do this constantly with tanks because I have a bevy of abilities ready to shoot their HP back up in seconds. This doesn't include Benediction or Essential—both of which loss value if you don't allow the tank's HP to plummet.
And no, the tank does not set the pace. This mindset needs to die out. If you have an undergeared healer or DPS, their inability to heal or kill things as quickly means they've determined the pace. Regardless, tanks aren't special. You're simply one of four people wanting to get through the dungeon. If three other people want to go fast and you're refusing to pull more out of sheer stubbornness, you're being selfish. And putting your preference above the majority.
Dungeons are a complete joke nowadays, especially Expert. Unless people are severely undergeared, there isn't a single dungeon where a double pull will hurt you.
Honestly, why not take it as a challenge? The healer or DPS has given you free reign to push yourself. If you can't handle it, well, it's their fault for pulling more. But if you can, you now know you're capable of more than you thought. It's essentially a riskless gamble.
Bluntly stated, if I were the DPS I would vote kick you for that stunt. All you've accomplished is making the dungeon take longer because you're being petty. Now if you asked the healer to stop and they kept doing it anyway, that's a different story. But to just revenge kill them as a sort of "lesson." Yeah, I'd rather wait for a new tank, personally.
Regardless, if they want me to pull big and they ASK in chat then no problem. Using rescue is absolutely disrespectful, dismissive and rude; so I'll always treat it as if I've just been insulted. If I feel like I can finish the pull without the healer I'll probably let him die, and if the group doesn't like that they're free to kick me. As a Paladin I could handle most pulls without the healer.
If use of Rescue is clearly an accident or well intended THEN I'll politely ask them to not touch me with Rescue again, and hopefully that would be the end of it.
Dont touch my rescue skill.
All healers don't use this as a troll.
I have used it several times in dungeons or raids (like Ancients on Behemoth) with zero issues.
I also don't get how anyone uses it accidentally, but must be how its placed on their bar. We dont need more skills removed.
You have three to seven other players, and the ability is on a 120sec CD. If I was a troll, I would be saying this ability sucks to troll with.
It is not my intention to invalidate the experiences other players have had with the healers in their groups, but what I can tell you is that any healer who cares about getting a clear isn't going to recklessly use up what is quite honestly a true 'oh crap' button. What I will say is that your perspective needs to expand beyond around just you, because, "Stoopid healer messing up muh deeps!" isn't going to carry enough merit to warrant deleting this skill from the game.
I for one can say I have prevented both player KOs and full on wipes with this skill. I've also had a lot of botched attempts (most of which the player was dead anyway, and my hesitation to use rescue ultimately had them die when I could have saved them). This skill can literally define how aware a healer is of any particular encounter, and in prog parties it can be used to cheese some mechanics (something I don't condone, but understand).
In short, the benefit far outweighs whatever detrimental troll behaviour that is happening out there. Report healers who are misusing the ability. Even if you feel this futile, it still sends the message to the healer and everyone in the group.
Everyone's perspective is different. If you're a healer who uses the ability competently with good intentions then that's your purview; you only see what you do and not how Rescue is generally used by other healers.In short, the benefit far outweighs whatever detrimental troll behaviour that is happening out there. Report healers who are misusing the ability. Even if you feel this futile, it still sends the message to the healer and everyone in the group.
I group with a variety of healers and from my perspective the bad FAR outweighs any perceived good. The ability is predominately either a tool for trolls, or used in ways that hurt more than help.
If you all don't want to change the ability mechanically then we should let people opt out of having it used on them. Add a toggle and leave it on by default, so people who don't want to be Rescued have to actively disable it.
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