Ah, now I see your point(s).

Apologies for earlier, but whenever people complain about SMN not being "true to past FF games", they usually refer to the Egis themselves (instead of anything else).

With that out of the way:
Quote Originally Posted by MirronTulaxia View Post
1c. Creating constructs is perfectly fine. My issue is not with the fact that we have constructs. It's that the entirety of your moveset is not constructs or construct related.

2c. The extra stuff is the issue, yes.
So that's what you meant all along.

Yes, while it's true that most of its toolkit doesn't involve its summons, I'd argue that from Stormblood on-wards they (slowly) started taking steps in the right direction.
With the introduction of Aetherpact -> Devotion or the altered Egi Assaults, for instance.

So I'd say it's just a matter of time before SMN becomes far more involved with them.

Still, the job itself should be able to defend itself (to complement its summons), so at minimum, those Ruin-related spells should stay.