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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I do not blame the content for being delayed with the covid-19, but it shows the design flaw in FFXIV's content and why you need some long term content. Atm everything is sort term so people are running low on things to do. Same thing happens between the final patch and new expansions typically when there is a longer then normal gap.

    Take a break works if you are playing ffxiv solo, but if you are part of a community too many ppl taking breaks can easily cause the community to fall apart.
    (6)

  2. #2
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Xatsh View Post
    Take a break works if you are playing ffxiv solo, but if you are part of a community too many ppl taking breaks can easily cause the community to fall apart.
    You must have a small community on your world that needs to be led around like puppies then.
    (1)

  3. #3
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gula View Post
    You must have a small community on your world that needs to be led around like puppies then.
    I am not referring to the server community. And yes in general the server masses need to be lead around like clueless puppies, sorta how pug groups work if you only do stuff in that format, but that is another topic.

    I am referring to guilds, the backbone of the typical mmo community that keeps people invested into a single mmo long term and builds the friendships that make a mmo something greater then just typical rpg game. In a guild the more people that stop logging in the harder it is to do things internally, the less things that happen the more people stop logging in, then it snowballs. Does not matter if people come back in 3-4 months if those people who took breaks cause the remaining players to leave or go elsewhere. And while recruitment can keep things going, you cannot build a guild long term when it is a revolving door. (This is why guilds in ffxiv when looking at what a guild typically is in all other major mmos does not exist or is extremely rare). Even statics suffer from this. When you have the average player expected to take breaks, with a static, 1-2 players doing this will kill it typically.

    So if you are a person who relies on the server community, then taking breaks work 100% no problem. Because the server will be there as long as the game continues to do well.

    If you are a person who wants a guild atmosphere, well then a lot of people taking breaks marks a grim future for your community. A active 50-80 person guild can bleed 25-50% of its members in a few months if the activity levels crash due to everyone taking breaks. And once people start dropping because your guild is "Dead/Dying" it is nightmarish to stop especially in such a anti-guild designed game as ffxiv.
    (13)