Quote Originally Posted by LalafellDown View Post
Doesn't have to be exactly light or dark. Perhaps as we progress through the map side quests we see change happening like in that Doman Enclave.

Good or evil could be light or dark. Since we're now Warriors of Darkness we still do good. Maybe using light or dark brings a cretin change to us visually only or the unique items we can get. Perhaps it influences the villagers to embrace the light or dark to make us light or dark things? Maybe light or dark has an effect on good and evil villagers. Going dark could bring out a couple a intresting dark quests that have no effect on the story like the current side quest.

The Devs could add a parallel side story where we join the dark side, just for fun. I'd rather have one of those than 100 pointless fetch quests
The devs are not magic gods. They have limitations, and this is not something that can be done in a day much less several years. Because it takes them, I believe it was said 3 months? 6?? To make 1 boss. Now they need to make one for both sides. And the bosses name plus all dialog will have to be translated in several languages. And not just that, flip flop localized to make sense and get the point across for multiple cultures. Voice acting? Golly gosh gotta throw that in too. And you are taxing the writers themselves. If you have not seen it, watch all the making of Shadowbringers videos. The game has enough limitations what you're asking for just will not work.

Maybe try single player games that do this. You'll guaranteed get what you want because it was built up to support it. XIV was not.