It saves the group time depending on how many people skip. We cannot deny this fact, now we can go back and forth if it is right or wrong. Though the time factor is indeed fact depending on the amount and roles that skip.
It saves the group time depending on how many people skip. We cannot deny this fact, now we can go back and forth if it is right or wrong. Though the time factor is indeed fact depending on the amount and roles that skip.
No, it is wrong. There is no grey area here. The game developers have designed it to run a certain way. You are using an exploit to get by that. Stop lying and saying that it is about helping people by making it faster. The only one you care about is how long it takes YOU to get your reward.
Well I mean if people skip and I skip I am helping people by making it go faster. Though let us look at it this way. Say if SE makes it so cut scenes cannot be skipped no matter what. People like we have other options to get tomes and exp, but what about those that need to clear that dungeon? Cannot say for certain but can we say for certain the queue times would not increase thus objectively leading to a negative impact on new players because they would have to wait longer in queue?No, it is wrong. There is no grey area here. The game developers have designed it to run a certain way. You are using an exploit to get by that. Stop lying and saying that it is about helping people by making it faster. The only one you care about is how long it takes YOU to get your reward.
Those that use it for exp or tomes can move on to something else, but those who need it cannot. It is wrong by your standards but not mine.
Last edited by Awha; 05-29-2020 at 05:19 AM.
The targeted veteran players from the beginning are the ones who actually want to spend extra time for extra tomes and exp. Those players are the ones SE is expecting to help the new players queue. If SE made it so it can't be exploited no matter what, such as putting barrier around players or entrance to boss arena during CS watching, then those players won't be affected because they do want to spend extra time (while watching netflix or whatever). They will still queue and new players can still clear them.Well I mean if people skip and I skip I am helping people by making it go faster. Though let us look at it this way. Say if SE makes it so cut scenes cannot be skipped no matter what. People like we have other options to get tomes and exp, but what about those that need to clear that dungeon? Cannot say for certain but can we say for certain the queue times would not increase thus objectively leading to a negative impact on new players because they would have to wait longer in queue?
Those that use it for exp or tomes can move on to something else, but those who need it cannot. It is wrong by your standards but not mine.
That may be the, but also may not. If I was a new player I would not want to risk having longer queue times. Dealt with long queue times in TOR it was painful. Though as I mentioned I cannot say for certain if queue times would ne negatively impacted or not just something I think that should be considered.The targeted veteran players from the beginning are the ones who actually want to spend extra time for extra tomes and exp. Those players are the ones SE is expecting to help the new players queue. If SE made it so it can't be exploited no matter what, such as putting barrier around players or entrance to boss arena during CS watching, then those players won't be affected because they do want to spend extra time (while watching netflix or whatever). They will still queue and new players can still clear them.
All I can do is go based off my own personal experience and not sure if it is because I initiate but normally I end up in groups where 3 or 4 others also end up skipping, sometimes even 6.
In the end I would be okay if they made CS unskippable since I am personally curious on what impact it would have on queue times.
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