There’s an in game exploit some people abuse to cheat and skip them still.
Just me or does it seem like some posts are missing from this thread?
Got to love SE forum mods.
Maybe, but I think the post that explained to that lala how it was done is gone. Which sucks since they were against cut scene skipping and were just informing them. Could be blind though.
I'm not sure if this has been brought up and I apologize if it has.
So it's bad that people are skipping cut scenes because new people can't enjoy the fights. However the fights are skipped normally every single run meaning....new people can't enjoy the fights right? Like the first pack of mobs? Skipped. The part where you're running on the ledge or whatever and the tank grabs all the mobs, goes and dies while every one else moves on...skipped.
So why is it acceptable to skip somethings but not others? Who gets to make these calls as to what's acceptable? The majority? Which is perfectly fine but if the majority wants to do whatever to skip cut scenes why is that not ok?
If your argument is "Well it's exploiting and should be punishable!" That's pretty bootlicker as it's not hurting anyone but that's a fair argument. If your argument is "newbies can't enjoy the fights" that just doesn't make any sense especially when you factor in that a lot of those "fights" are trash mobs that are skipped and the "boss" fights take no time at all.

Lady has a point...I'm not sure if this has been brought up and I apologize if it has.
So it's bad that people are skipping cut scenes because new people can't enjoy the fights. However the fights are skipped normally every single run meaning....new people can't enjoy the fights right? Like the first pack of mobs? Skipped. The part where you're running on the ledge or whatever and the tank grabs all the mobs, goes and dies while every one else moves on...skipped.
So why is it acceptable to skip somethings but not others? Who gets to make these calls as to what's acceptable? The majority? Which is perfectly fine but if the majority wants to do whatever to skip cut scenes why is that not ok?
If your argument is "Well it's exploiting and should be punishable!" That's pretty bootlicker as it's not hurting anyone but that's a fair argument. If your argument is "newbies can't enjoy the fights" that just doesn't make any sense especially when you factor in that a lot of those "fights" are trash mobs that are skipped and the "boss" fights take no time at all.






I don't know why you'd skip those fights. On my data centre we just pull everything as we go then have an AoE-fest at the end and it's over in seconds anyway. The running along with the group trying to keep everything moving along is probably the part that's been diminished least by the repetition and ilevel upgrades. And I assume we're getting an extra chunk of EXP from it as well.
Last edited by Iscah; 06-03-2020 at 02:05 AM.
In the end people that are against us that skip is more so based around the principle of the matter. I do not think anyone in their right mind will make the claim that these fights are engaging or one misses much by not taking part. More so if they see someone breaking the ToS no matter what feels punishment should happen. Which is fair, but for many lack of enforcement is enough reason to accept the risk of punishment, since the chances are so slim.
Granted fun is subjective so I could also be wrong.
Last edited by Awha; 06-03-2020 at 02:13 AM.






The fights lack the degree of engagement they should have, yes.
That doesn't mean you're "not missing much" by not getting to do them at all. There is still a difference between "some" and "none" and by clearing the fight while others can't participate then you are taking away the last bit that remains.
If you're thirsty and there's a cup with one mouthful of water in it, you don't tip it out because "it's not a full glass so nobody in their right mind would bother drinking it and they're not missing out on much". It's still the difference between getting some water and nothing at all.
So for a player, experiencing some degree of the fight - diminished, overly easy and short - is still participating in the fight rather than being thrown from cutscene to cutscene without the connecting gameplay.
It's an unfortunate fact that it's not designed around "fun" for us. It's about doing what we agreed to do to earn our tomes and EXP - participate in a boring but necessary process that can mostly be left to run while you go do something else entirely. Poor design, sure. But you're not required to physically sit through the cutscenes, just leave them to play out and be present for the gameplay bits.
I make full use of that cutscene time - whether it's reading or housework or getting dinner, a 50-minute dungeon isn't actually taking 50 minutes of my time. Just pick up the controller every five minutes, do my job, walk away again.
And if I can't afford to schedule 50 minutes to run the dungeon like that, I'll do something else. Daily roulettes are not mandatory.
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