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  1. #11
    Player
    TeraTyrantShadic's Avatar
    Join Date
    Nov 2013
    Location
    ラノシア - リムサ・ロミンサ
    Posts
    150
    Character
    J'naiah Terran
    World
    Tonberry
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Melichoir View Post
    So I guess the proposal would be to remove things like Missile then? Cause despite not using it for bosses, it still is an exceptionally strong skill on trash. Also would need to remove things like Final Sting, cause that would be a problem. Any skills that give flat % damage boosts on short CD would have to be changed.

    There's a reason that the 4 minute AV for Mogtomes is a thing. It's because BLUs kit allows for it. If you were to turn BLU into a full class, as proposed, a lot of the status skills and abilities would have to be removed/reworked or prevented from being used in raid content. Otherwise BLU would be a must have in Raids, unless the offset issue is to gut the DPS of the class, but then you run into DPS check issues and it makes it being a full class moot.

    Face it, BLU as a concept does not function within the systems of FFXIV. And frankly, Id ont know if it should. I like the class, it's fun to go do the cheese stuff with it, or the Masked Carnival. I like how it is currently, and frankly to make it a full class is gonna require it being reworked from the ground up with a lot of it's skills being homogenized or removed to be practical. I dont think that this is for the best for the class, cause youll likely just end up with a bland mage class that just uses 'glamours' for spells.
    Removal of spells? No, but adjusting the spells? I can wholly agree, although I would like to point out that missiles won’t work on Alexander Trash in A12S, mainly because they are a type of mobs categorized as Machines, Machines won’t get affected by Missiles or even Launcher, so people will still have to adjust accordingly. I’d like to also point out that even if we have these skills, if Blue Mages were to participate in the current tier of raids, there is not much to add unless you count E7S & E8S (Eden Raids) where they have adds. Will they be affected by missiles or launchers? I am not too sure, but I doubt it since they can just add resistance to the adds.

    I’d say Final Sting and Self Destruct is somewhat decent at the moment. But if there was just 1 Blue Mage in the party it can be a hindrance if the attack wasn’t timed right, plus they already adjusted it to prevent spell spamming until after 10 minutes even after a wipe the debuff remains. In addition if you raise the Blue Mage he will have the Weakness debuff. Overall, not a good idea if you are mainly focused on DPS-ing and if they are healing or tanking, it would be disastrous to the current pull as they wont have the MP to either diamondback a tank buster or White Wind to heal the group during a area of effect raid wide damage.
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    Last edited by TeraTyrantShadic; 05-27-2020 at 05:05 AM.