Page 5 of 24 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 237
  1. #41
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    I agree with Thevedis.

    I've also already debated the anima issue to death.

    Too many reasons why it should stay.

    Reasons why it should go are poorly supported and appease e-peeners/masochists/people-with-no-self-control exclusively.

    Some Aetheryte camps will probably be altered in some way as the V 2.0 concept art shows a ruined Aetheryte camp. To completely dismantle the system, in my well supported opinion, would contradict the new vision for XIV. To sequester it to a particular class would also be a wasted ability slot in light of the new character growth system post 1.20.

    The case for the abolition or further restriction of anima has only become weaker as the game has progressed closer to 2.0.
    (8)

  2. #42
    Player

    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    108
    Quote Originally Posted by TheVedis View Post
    its really not hard to save anima, i dont see how people arer really having these many problems still
    Exactly, I was down to 0 before getting my Choco and Choco'n everywhere.. but ever since I've been golden. If I need it, I use it - but always have plenty left over. You just have to micromanage it and it's a piece of cake. I think the Anima system feels fluent and natural - and it's one of the best, fairly balanced concepts for swift world travel of any MMO imo.
    (7)

    I do believe I helped suggest the Excalibur server name! http://forum.square-enix.com
    /ffxiv/threads/37465-Reassessing-the-Merger-of-FFXIV-Worlds-%2802-13-2012%29?p=552315&viewfull=1#post552315 <('o'^)

  3. #43
    Player
    Lyndis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Rhomagus View Post
    The case for the abolition or further restriction of anima has only become weaker as the game has progressed closer to 2.0.
    http://en.wikipedia.org/wiki/Hasty_generalization

    Is that your best argument?
    (2)
    You don't need a reason to help someone~

  4. #44
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Bulwarkz View Post
    Exactly, I was down to 0 before getting my Choco and Choco'n everywhere.. but ever since I've been golden. If I need it, I use it - but always have plenty left over. You just have to micromanage it and it's a piece of cake. I think the Anima system feels fluent and natural - and it's one of the best, fairly balanced concepts for swift world travel of any MMO imo.
    whats funny is the biggest arguement about not being able to keep anima is from people claiming to not have alot of time to play

    well if you dont play alot...how the hell are you teleporting so much lol, youd think people who play the most would have the worst issues, and in that case, if you have that much time to play, you can learn to walk/choco more!

  5. #45
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Anima should stay. If they wanted to make it from crystal to crystal like Final Fantasy XII, I would accept that but it's not something that should get removed on something as completely arbitrary as "it makes people lazy". It's an ideal way for getting to something quickly if time is limited for certain events (such as the cultists' aethereal node or the Imperial attacks), or if a group is waiting on you, or if you don't have much time to play because you have things to do outside of the game. A game should try to accommodate as many people as it feasibly can without going completely out of their way, especially a game that is fighting for every subscription it can get at the moment. It should not choose exclude the people that don't have time to travel by ferry or chocobo coach or whatever just so that one group that approves of it can go "yay I get the game my way" when those people can just as easily not use anima.
    (5)

  6. #46
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Lyndis View Post
    First of all, common decency doesn't dictate anything. And this 'common' decency is really not that common. I made that comment about how people fear being chosen to teleport because it's an actual problem. I haven't seen a leader volunteer to teleport in a long time. During events like ifrit or moogle it is required to teleport many times, the leader doesn't teleport everytime and you may not be in a party long enough for everyone to pay thier 'dues'. Why was it ever the leader's responsibility in the first place? Are you really demanding this person do everything for you? They're the one who set up the event and you're so lazy you can't even teleport for them?

    I'm sorry, I don't care if you find it annoying that you have to walk. At least it's not stressful, at least you don't have to worry in a party that you have no anima and you might be making people upset for that fact. Walking is just part of the work to get something done in this game, just like anything in real life and in game. You can't have fun without investing something. Usually that something is time and effort. Video games are not an exception. The anima system punishes you for working harder, just like the old surplus system did. NO ONE liked that, why support this.

    And PLEASE give me an era where people actually stay in parties. I'm tired of parties disbanding when one person decided they only had ten minutes. I miss the days in online gaming where I could invest the time to put together a party and actually see a profit. Now days as soon as someone gets bored or get what they want, they decide to bail. I've already gone into detail how this community lacks decency, and this is another aspect of it. BUT THIS IS ALL BESIDES THE POINT. Taking away anima would not even create this. In the case they do take away anima, we are all suggesting another system be brought in. MEANING: there would still be fast travel!! Also! It gets better! Square Enix gave us chocobos!! The so called hours it takes to get places with chocobo is actually at max about fifteen minutes. Yes, that's a random statistic, but in my defense I have timed my journeys to broken water while doing crafting leves, and from ul dah to broken water it is TEN MINUTES. If you're worried that ten minutes is significantly lowering your amount of playtime, you probably need to find a better game to suit your lifestyle, not an MMO. As for things in Coerthas? Please give us a fast travel there. If anything a five minute airship ride. Bring back the Kazham experience, a home away from home for the levelers.

    We are talking about 2.0. They can come up with much better ideas than anima for it. I like to think of anima as something that we deal with now before they chug out a better system and before the game areas drastically change. But I dread that it might stay in the game long afterwards.
    There are too many things not anima related in this post to feasibly respond. You cite no solid evidence for any of the claims that you make. Just because you caps lock your opinion doesn't make it any more well supported.
    (4)

  7. #47
    Player

    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    108
    Quote Originally Posted by TheVedis View Post
    whats funny is the biggest arguement about not being able to keep anima is from people claiming to not have alot of time to play

    well if you dont play alot...how the hell are you teleporting so much lol, youd think people who play the most would have the worst issues, and in that case, if you have that much time to play, you can learn to walk/choco more!
    May be a laziness issue with some. It's really convenient to just appear where you wanna be, but people need to get into the groove of chocoing more like you said. Once thats accomplished, the anima system makes sense, its more than fair and it remains very useful. Obviously, in a group situation, pt members take turns tele'n everyone and what not, opposed to everyone tele'n themselves. Again, I just think it's a clever implementation of swift travel.

    EDIT: Also people who play less probably have that mentality of wanting to be where ever they want instantly, opposed to taking a few steps occasionally. That's just too bad imo lol.
    (1)
    Last edited by Bulwarkz; 01-31-2012 at 04:09 PM.

    I do believe I helped suggest the Excalibur server name! http://forum.square-enix.com
    /ffxiv/threads/37465-Reassessing-the-Merger-of-FFXIV-Worlds-%2802-13-2012%29?p=552315&viewfull=1#post552315 <('o'^)

  8. #48
    Player
    Lyndis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Rhomagus View Post
    There are too many things not anima related in this post to feasibly respond. You cite no solid evidence for any of the claims that you make. Just because you caps lock your opinion doesn't make it any more well supported.
    We're talking game design. Trying to pretend like anima isn't a part of game design and doesn't effect the whole of the game and it's direct aim is a silly argument.

    Also I didn't caps lock my opinion, I held shift. And larger text is more likely to get people to read it. I'm not trying to insert my opinion as fact, I'm trying to show that a point is arguable. I'm trying to show that there are two different sides to this coin. I'm simply here to counter people with attitudes like yours who wish to stomp on anyone who disagrees with you and claim it's stupid and unjustified.

    I've said my bit, and if all I've done is earned a few likes, so be it. I have gotten my points across now and people can see it. The developers will read it and decide for themselves now, not you and your overbearing statements.
    (2)
    You don't need a reason to help someone~

  9. #49
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Lyndis View Post
    No, it's not. You can search the forums for my myriad responses to this topic. I could point you to practically a novels length worth of responses on this concept but why should I? What do I have to prove? I've made my points, there is nothing new here to argue. It always turns into me doing a ton of legwork, people refusing to read my posts because they're too long, people willfully omitting information and conveniently forgetting their own points in order to stick to their argument, and in general stressing people out because my posts fill up too much space.

    I've already done the legwork. You search for it if you're actually interested. Seeing how you've already attempted to support your viewpoint there is no convincing you. You've already made up your mind. I'm not going to waste my time on a brick wall.
    (6)

  10. #50
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    This is the most silly thing I have ever heard, and obviously this come from FFXI player who always demand the same damn thing.
    Anybody with level-30 WHM can teleport around everywhere freely is a no no no. All the new trend in modern MMO doesn't like any class to be special in transportation anymore.
    (7)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

Page 5 of 24 FirstFirst ... 3 4 5 6 7 15 ... LastLast