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  1. #1
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by GrimGale View Post
    Healing downtime prevalence is a fact at this point. Look at dungeon and savage logs.

    If the devs dislike the mentality of "having to fill healer downtime with dps" what exactly do they want us to fill that time with?
    Healer DPS isn't even optional in fights. E8S is literally impossible without healer damage, actually impossible to clear. You could have the 4 best DPS and 2 best tanks in the world, all BiS and all playing perfectly, and they would not have the damage to clear that fight if healers didn't DPS. Let's not forget MSQ where you will also have to DPS, especially in the several 1v1s it throws you into. If DPS is going to be required it should be more interesting than spamming 1 button.
    (3)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Billythepancake View Post
    Healer DPS isn't even optional in fights. E8S is literally impossible without healer damage, actually impossible to clear. You could have the 4 best DPS and 2 best tanks in the world, all BiS and all playing perfectly, and they would not have the damage to clear that fight if healers didn't DPS. Let's not forget MSQ where you will also have to DPS, especially in the several 1v1s it throws you into. If DPS is going to be required it should be more interesting than spamming 1 button.
    At minimum ilvl. I think, as has been stated by the devs before, that healer dps is expected more when you're at the ilvl or below it. But they're supposed to have balanced the fight with minimal healing dps.

    Whether that is still true or not, they won't really say.

    Which is extremely counter-intuitive. As ilvl goes up, dps goes up as does tank survivability, meaning healers will have less to heal and MORE time to dps.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    At minimum ilvl. I think, as has been stated by the devs before, that healer dps is expected more when you're at the ilvl or below it. But they're supposed to have balanced the fight with minimal healing dps.
    No. At maximum ilv.

    Shiva Savage has a dps requirement just over 90k. 4 dps and 2 tanks playing at 99th percentile in BiS 500ilv gear can only reach about 84k max. The healers dps is absolutely required.

    Quote Originally Posted by Billythepancake View Post
    Granted that 90k may have been from before they removed add phase from the parse, so it could be "lower" now.
    Possibly true. From a glance at the website that shall not be named, 0% wipes were happening with 85.5k. Still completely unrealistic.
    (4)
    Last edited by Liam_Harper; 05-23-2020 at 05:49 AM.