I think GEO is incredibly lame as a concept. You know how in ShB they nerfed a bunch of things in certain job's base kit and then just gave it back to them via traits? GEO feels like doing that, but for literally an entire job.

Taking away WHM elemental abilities just so you can get reintroduced a job that we've already covered thematically. Doesn't that sound kinda lazy? I'd prefer whatever new job we get to explore new territory.