Quote Originally Posted by RemVye View Post
I think you didn't read my post.

People will take the easiest route to achieve goals.

...I was going to type out a response, but after getting through half of it I realized most people on these forums don't use logic. So just go back and read my original post. I did enjoy your repetitious use of 'A lot of avid Level sync protestors' in your reply, made me realize how little logic you have.
On the contrary, I did read your post.

You made it clear that be your "logic" If you can't find a party of 8/8 people at any given level, then power leveling is the fastest way to gain xp/hr to advance your class. So why bother with anything else.

I was mearly pointing out not just for yourself, but other anti-level sync minded people; that part of their reasoning (player won't learn their class) is invaled. Why? Because being power leveled completely circumvents any aspect of "training" one would recieve by actively taking part in the game. That being able to level sync doesn't make gaining exp any easier than being power leveled. That the time it takes to reach level 50 is calculated, that the rate of gain in a sync pt would be comperable to the rate of gain in a normal PT.

Now, is it illogical to think that maybe a group of people would like to forego the "power level" path, and experience game play the way it is supposed to be? Unfortunatly they have these barriers called "LEVEL DIFFERENCE" keeping that group from doing so. Wouldn't it be nice to have an option to remove that barrier temporarily to broaden the oppertunities players can have with their leveling style?

So, read this, then learn how to use the word "logic" correctly. Then reply to this post.