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  1. #111
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    Aug 2011
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    Quote Originally Posted by ChiefCurrahee View Post
    <Jonnie> "Hey LS"
    <random LS guy> "Yo Jonnie"
    <Jonnie> "man, can't seem to find members to join a grind PT"
    <jonnie> " Been trying for 3 days, solo'd my last 4 levels"
    <random LS guy> "lol, what level are you grinding?"
    <jonnie> "currently lv 29"
    <random LS guy> "oh.... I can PL you if you want!?"
    <jonnie> "YEAH! OK!"

    And thats the story of how Jonnie learned to play XIV.

    Wouldn't it have been better if "Random LS guy" was able to match "Jonnie's" level and play a normal style of exp grind rather than PL him? Isn't that working for your level? Isn't grouping and actively taking part in killing mobs more fun than goign AFK while a PL does all the work for you?

    Where does Level Sync not fit in with "being able to grp to work for your level?"

    How often do you see people in your LS ask "Looking for members for exp lv (anywhere from) 1-35" ?
    And how often is their request answered with "sorry nothing in that range." "I've only lv 50's" "my lowest is lv 40 sorry"
    Each and every single one of those replies is a lost oppertunity for those people to help out another person seeking to level.

    In reality people looking for a grp lv 1-35ish and askign for members in LS chat doesn;t happen very often just for the fact that those levels are easy to PL and are often just PL'd.
    So all you crying about "you'll never learn your class" where is your retort of that? AT least with level sync those people would have a chance to play the game instead of sit back and rake in free exp.
    Jonnie: "Hey anyone want to party with me? You can level sync if you're higher! Or I'll level sync if you're lower!!!"
    Random LS: "Don't bother level sync'ing it will be 10x faster to get a PL then just party from 40-50.."
    Jonnie: "Oh, is it that much faster to PL!? I'd like to learn to play my class"
    Random LS: "It is a lot faster to PL, and even if you get some people to join you'll need a full party 8/8 to get the fastest exp, else you might as well solo / do leves"
    Random LS 2: "Yeah also, if you can read.. you can figure out how to play your class... or if you've ever played any MMO before. This game is incredibly easy and might need an hour of killing things at max level to figure out the class completely."
    Jonnie: "Oh... well I'm 3/8 now for a party... anyone want to join?"
    Random LS: "(Thanks for the offer but I'll have to pass.) But let me know if you want a PL"


    I can create examples with made up text too!

    Bottom line.. level sync is coming.. but will it be used that often? Why bother doing level sync when PL would be much faster. "Learn to play the class"... I have to laugh at that response / argument or whatever you want to call it. This game is really, really, really, really, really easy. If you can read and understand whatever language the game is in, you can figure out how to play any class in less than an hour.

    The saving grace would be a lot more players online, which won't happen until 2.0 - we hope. Once 2.0 rolls around and more players are online, new classes are released there will be more people leveling up. That's probably why Yoshi said it's coming for 2.0.
    (0)

  2. #112
    Player
    ChiefCurrahee's Avatar
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    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    RemVye,

    Part of the whole point of level sync is to avoid PL.

    - A lot of avid Level sync Protestors are saying "it'll make it too easy to exp" but what about PL? Isn't that even worse?

    - A lot of avid Level sync protestors are saying "People won't know how to play there class" How is getting PL any better? It's worse! players take no active part in anything until that can't be PL'd any further.

    - A lot of avid Level sync protestors are saying "you should have to work for your levels" I bet if you calculated the xp/hr at any level and the amount of XP required to get to 50. it would take you nearly the same amount of time to get to 50 doing it the normal way as say doing it sync'd at level 20.


    - A lot of avid Level sync supporters are not necessarily wanting to get the fastest amount of EXP, but actually play a multi-player game with other people, and have plentiful opportunities to do so.

    Also you don't need a pt of 8/8 to get fast exp, I've been in PTs of 3-4-5/8 and made decent exp/hr.

    How do you create opportunity for players to unite, when there is a barrier between them preventing them to play together?

    you remove the barrier.
    (1)
    Last edited by ChiefCurrahee; 01-31-2012 at 03:25 AM.

  3. #113
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    >seeking for a party
    >is level 60
    >Gets a tell
    >party do you need it?
    >SURE!
    >Come to quifm
    >-.-...................................................
    >Say fine.....
    >Only go because you been looking for a few days
    >Go to quifm
    >become level 20
    >Level up
    >You learn spell
    >can't use spell
    >can't learn how to use spell
    >Ruins the game..............................................
    That's the furture I see with level sync. I don't wanna level in a place I already leveled at if I should be leveling in a different area.........
    For those people saying I wanna level up wiht my ls mates... Why don't you go out and meet new poeple and friends, level up with them...... gosh......... the game is already too quiet as it it.
    (0)

  4. #114
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    Aug 2011
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    Quote Originally Posted by ChiefCurrahee View Post
    RemVye,

    Part of the whole point of level sync is to avoid PL.

    - A lot of avid Level sync Protestors are saying "it'll make it too easy to exp" but what about PL? Isn't that even worse?

    - A lot of avid Level sync protestors are saying "People won't know how to play there class" How is getting PL any better? It's worse! players take no active part in anything until that can't be PL'd any further.

    - A lot of avid Level sync protestors are saying "you should have to work for your levels" I bet if you calculated the xp/hr at any level and the amount of XP required to get to 50. it would take you nearly the same amount of time to get to 50 doing it the normal way as say doing it sync'd at level 20.


    - A lot of avid Level sync supporters are not necessarily wanting to get the fastest amount of EXP, but actually play a multi-player game with other people, and have plentiful opportunities to do so.

    Also you don't need a pt of 8/8 to get fast exp, I've been in PTs of 3-4-5/8 and made decent exp/hr.

    How do you create opportunity for players to unite, when there is a barrier between them preventing them to play together?

    you remove the barrier.
    I think you didn't read my post.

    People will take the easiest route to achieve goals.

    ...I was going to type out a response, but after getting through half of it I realized most people on these forums don't use logic. So just go back and read my original post. I did enjoy your repetitious use of 'A lot of avid Level sync protestors' in your reply, made me realize how little logic you have.
    (1)

  5. #115
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    Join Date
    Mar 2011
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    83
    Quote Originally Posted by Rokien View Post
    >seeking for a party
    >is level 60
    >Gets a tell
    >party do you need it?
    >SURE!
    >Come to quifm
    >-.-...................................................
    >Say fine.....
    >Only go because you been looking for a few days
    >Go to quifm
    >become level 20
    >Level up
    >You learn spell
    >can't use spell
    >can't learn how to use spell
    >Ruins the game..............................................
    That's the furture I see with level sync. I don't wanna level in a place I already leveled at if I should be leveling in a different area.........
    For those people saying I wanna level up wiht my ls mates... Why don't you go out and meet new poeple and friends, level up with them...... gosh......... the game is already too quiet as it it.
    Seriously, this is what level sync does. Why not just make everyone max level at character creation?


    The best thing to do is create more classes. This will mean not everyone has everything lv. 50. With more classes you open up the option to lvl with LS mates because oh, chances are someone has a class around the level you are, so you can lvl with them. Level sync ruins xp partying, period.

    Leveling is supposed to be a part of the game, looking for groups, supposed to be a party of the game. These things shouldn't be handed to you especially if you already have the option of solo leve's for xp.
    (1)
    Last edited by Tempast; 01-31-2012 at 04:09 AM.

  6. #116
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
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    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by FilthyDisco View Post
    Level sync is not even needed. Especially after server merger comes into play. There is plenty of people to play with of all levels.
    Level-Sync is not just for XPing. It goes a very long way to extend the life of pre-end game content. Most people don't know this, but ToTo-Rak is actually very fun if you don't do it at level 50.

    Not everyone wants to be walked through the game.
    (4)

  7. #117
    Player
    Estellios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Everyone I know would use level sync instead of PL if it was around now. It's much more fun for everyone involved. You can't really use the Qufim argument because 14's enemies are generally similar in strength and the easier enemies give you less XP anyways. Hell some mid-level range XP camps have tougher enemies than higher level camps (the Hippogryph camps come to mind).

    As was mentioned, Toto-rak is a blast when done at-level. One of the best times I've had in this game was beating Schaula with a L28-30 party. Shposhae is awesome too, I'd love to be able to do that at-level with a new/returning player.
    (3)

  8. #118
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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Estellios View Post
    Everyone I know would use level sync instead of PL if it was around now. It's much more fun for everyone involved. You can't really use the Qufim argument because 14's enemies are generally similar in strength and the easier enemies give you less XP anyways. Hell some mid-level range XP camps have tougher enemies than higher level camps (the Hippogryph camps come to mind).

    As was mentioned, Toto-rak is a blast when done at-level. One of the best times I've had in this game was beating Schaula with a L28-30 party. Shposhae is awesome too, I'd love to be able to do that at-level with a new/returning player.
    similar in strength!?!?! Bahahah you kill things in 2 hits anyways, whats the fun in that. Give me 2min long battles!
    (0)

  9. #119
    Player
    Estellios's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I don't even know what that has to do with my post.
    (0)

  10. #120
    Player
    ChiefCurrahee's Avatar
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    Mar 2011
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    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by RemVye View Post
    I think you didn't read my post.

    People will take the easiest route to achieve goals.

    ...I was going to type out a response, but after getting through half of it I realized most people on these forums don't use logic. So just go back and read my original post. I did enjoy your repetitious use of 'A lot of avid Level sync protestors' in your reply, made me realize how little logic you have.
    On the contrary, I did read your post.

    You made it clear that be your "logic" If you can't find a party of 8/8 people at any given level, then power leveling is the fastest way to gain xp/hr to advance your class. So why bother with anything else.

    I was mearly pointing out not just for yourself, but other anti-level sync minded people; that part of their reasoning (player won't learn their class) is invaled. Why? Because being power leveled completely circumvents any aspect of "training" one would recieve by actively taking part in the game. That being able to level sync doesn't make gaining exp any easier than being power leveled. That the time it takes to reach level 50 is calculated, that the rate of gain in a sync pt would be comperable to the rate of gain in a normal PT.

    Now, is it illogical to think that maybe a group of people would like to forego the "power level" path, and experience game play the way it is supposed to be? Unfortunatly they have these barriers called "LEVEL DIFFERENCE" keeping that group from doing so. Wouldn't it be nice to have an option to remove that barrier temporarily to broaden the oppertunities players can have with their leveling style?

    So, read this, then learn how to use the word "logic" correctly. Then reply to this post.
    (2)

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