Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 106
  1. #21
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    As strange as it sounds, I hope we get nothing.

    Healing as a role needs a rework and quite possibly even parts of the game itself and encounter design. That's much, much bigger than patching up a single job, like NIN. That's just not something they can do in a patch, nor should they. They need to hire staff to the class design team who actually play and understand how healers function and make some big changes.

    Random tweaks would likely go badly. In terms of balance healers are doing fine. AST does not need another random buff because it's not popular enough, nor does WhM need a nerf because people play it. I know we want changes, but throwing a token potency tweak at us to keep us quiet will just throw balance out. They need to do this properly.
    (6)

  2. #22
    Player
    Vitreus's Avatar
    Join Date
    Jul 2019
    Posts
    72
    Character
    Vitreus Hyalus
    World
    Behemoth
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Liam_Harper View Post
    As strange as it sounds, I hope we get nothing.

    Healing as a role needs a rework and quite possibly even parts of the game itself and encounter design. That's much, much bigger than patching up a single job, like NIN. That's just not something they can do in a patch, nor should they. They need to hire staff to the class design team who actually play and understand how healers function and make some big changes.

    Random tweaks would likely go badly. In terms of balance healers are doing fine. AST does not need another random buff because it's not popular enough, nor does WhM need a nerf because people play it. I know we want changes, but throwing a token potency tweak at us to keep us quiet will just throw balance out. They need to do this properly.
    What's disappointing is that they just did this. We made a major overhaul for only one class AST with respect to one job mechanic and it was a contentious outcome at best. I don't have that much confidence in SE overhauling all three healers.
    (8)

  3. #23
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Hey Amalia Simasil and hey healer guys,

    Mhhh. I belive Whm is great and the commuity plays this job much so I think SE can be happy.

    I think AST needs help with Mana economy. With my ilvl 500 BiS I have only a manareg from 249 mana/3s.(And I use piet Bufffood).
    I fell in love with a PVP idea from stormblood for AST. It was the case that every time "Draw" was used, 500 mana was returned. You can do this every minute and you get two times 500 mana (1k exactly the same as "ether flow" from the scholar.).
    I would like to see that see that SE give Ui element, that make the card play easyer to play.

    For SCH it feels like the SCH healing way can make fun. But its a aktiv way to heal and a lot of sch liked the sch because the healing was more passive. I would to see that the SCH gets a small dps push. I would like to see that "Broil III" has a 290 DP (instand from 280 DP) if Biolysis on the taget. (The schplayer should be rewarded for a good Dotplayment. In the same way like SMN)
    I see the Problem that Chain Stratagem is not a safe way to push dmg. In the worst case its no dps push for 2 min.

    So I see that SCH needs held in that way. And if a sch makes more rdps (+ adps) than its a bit more luck base and is not a playerskill playstill.

    Thanks for reading my post and maybe you have a other idea.
    (1)

  4. #24
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Nothing.
    They are (I hope) too busy with the 4th job and rework SCH & AST.
    So no point to do adjustements on this current failed version of healer.
    (2)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  5. #25
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Heilstos View Post
    For SCH it feels like the SCH healing way can make fun. But its a aktiv way to heal and a lot of sch liked the sch because the healing was more passive. I would to see that the SCH gets a small dps push. I would like to see that "Broil III" has a 290 DP (instand from 280 DP) if Biolysis on the taget. (The schplayer should be rewarded for a good Dotplayment. In the same way like SMN)
    I see the Problem that Chain Stratagem is not a safe way to push dmg. In the worst case its no dps push for 2 min.

    So I see that SCH needs held in that way. And if a sch makes more rdps (+ adps) than its a bit more luck base and is not a playerskill playstill.

    Thanks for reading my post and maybe you have a other idea.
    If broil gets buffed in any way, ruin II would break as a weaving tool (it was already borderline from launch). I'd like to say it's therefore unlikely broil would get a buff but sadly this is exactly the kind of change I could see SE making.
    (1)

  6. #26
    Player
    Corbeau's Avatar
    Join Date
    Sep 2019
    Posts
    240
    Character
    Cam Ember
    World
    Ultros
    Main Class
    Paladin Lv 90
    Just give Scholar Ruin IV procs already.
    (6)

  7. #27
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Recon1o6 View Post
    I'm not sure I can predict as well on account of ditching my Ast when 5.0 dropped, but I'm fairly certain we will get one to three of the following

    1. Another unneccesary nerf to holy
    2. Sch changes supposedly to make it less clunky but makes it worse
    3. Another unhealthy buff to Sch and Ast potencies to try and delay more people leaving the jobs.
    4. A nerf to Blood lily
    5. Meagre buff to ast's nocturnal sect that's not enough to close the gap between diurnal sect
    6. Refusal to acknowledge healing boredom or apologise for it
    We have a winner. If there's more than this, I will laugh and cry.
    (5)

  8. #28
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hereon View Post
    snip
    .....I play SCH main..I can say that it needs a QoL change..mainly dissipation. They should just keep the fairy up in the field and unlock the fairy gauge while having the healing buff and the aether stack refill. Yet, I don't expect that to happen, but it'll change the game for SCH alot.
    (0)

  9. #29
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    the "only in combat (and only if YOU'VE hit something, not just the tank/party members)" limitation continues biting SCH (aetherflow/dissipation) and AST (seals) in the ass, could be a nice QoL change/revert
    (8)

  10. #30
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Liam_Harper View Post
    AST does not need another random buff because it's not popular enough, nor does WhM need a nerf because people play it. I know we want changes, but throwing a token potency tweak at us to keep us quiet will just throw balance out. They need to do this properly.
    Quote Originally Posted by Vitreus View Post
    What's disappointing is that they just did this. We made a major overhaul for only one class AST with respect to one job mechanic and it was a contentious outcome at best. I don't have that much confidence in SE overhauling all three healers.
    What Astrologian needs is a complete rework from the ground up, it's an abject failure at being a "hybrid" healer, and with 6.0, assumably, bringing a new healer, it will no longer have an excuse of being a hybrid. Astrologian has been a problem since its incarnation and has remained so throughout. If diurnal sect is buffed out the voidhole AST runs the risk of wiping WHM out. If nocturnal sect is buffed out the voidhole AST runs the risk of wiping SCH out. If neither are good AST is left in the dust.

    They have to give AST a meaningful rework, not just useless potency buffs or cast-time changes that actually hurts healer balance in the long-haul, for the betterment of all the healers and whatever the future healer will be.

    (Stella being reintroduced and changed from a 100 potency 2.5 cast time GCD with a heavy debuff to an instant cast GCD, no heavy debuff and 100 or so potency would have solved the Card clipping issue instead of reducing Malefic's cast-time by 1 second and causing AST to out-damage WHM at the end of 4.0, AKA a Ruin 2 equivalent. WHM shouldn't/wouldn't need a Ruin 2 equivalent if they just made it's DoT do comparable damage with Ruin 2 weaving, WHM still doesn't have any damage boosting utility so it can afford to have a DoT that actually does a moderate amount of free damage.)

    (And sidenote not related to AST, if they really wanted WHM to be the "direct GCD healer" it's damage should have all come from DoTs, and oGCDs, not direct damage casted GCDs, unlike SCH who has almost always been an oGCD healer and should have had all its damage come from casted direct damage GCDs and shouldn't have even had a DoT)
    (5)

Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast