They could just like stop changing the jobs drastically or unneedingly every expansion instead of just ignoring totally glaring issues with jobs like WHM or the encounter design or the "every patch before this patch is now horridly monotonous and prepares no one for higher skill level content via ilv-cheesing and skill-pruning" or the "why doesn't any one want to explore the new-giant-flat-map we made and enter FATE-trains post MSQ until you unsub out of eextreme-burnout"

Reply With Quote



