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  1. #31
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Frizze View Post
    Most of these fights can be solod if you go in unsync, none of them require more then like 2 people. With 13 first time poetics and second chance bonuses, it shouldnt be too hard to find a few people willing to help you through these. And the coil story is actually a really nice ending to ARR, so its a shame that not everyone gets to see it.
    I'm really glad the first FC I joined took me through coil. There are some pretty darn big plot revelations in there that I'd never have seen otherwise - including where in the F Alisae disappeared to for the entirety of ARR.

    I doubt they'll ever make them required content, but even if they did they are super easy and probably wouldn't even take an hour to fully clear solo (maybe duo for some fights?) unsynced. Even savage coil can be solo'd now - I solo'd t6 and t7 savage as a dancer and was told 8 and 9 could be solo'd as a paladin. Just didn't try those myself :P
    (0)
    Last edited by Avidria; 04-19-2020 at 11:05 PM.
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  2. #32
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,078
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Avidria View Post
    I doubt they'll ever make them required content, but even if they did they are super easy and probably wouldn't even take an hour to fully clear solo (maybe duo for some fights?) unsynced.
    If they made it required content then I really think it would have to be clearable synched.

    Even now, it's a difficulty for recommending that people should play it for story, because at the point where they should play it for the story (epilogue to ARR) they're nowhere near strong enough to do it.
    (0)

  3. #33
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    734
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Sort of ironic that as soon as they fix the post ARR questline they introduce something just as bad. I might put off going into 5.3 on some of my characters just because of this. Why not have a solo duty instead?
    (2)

  4. #34
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Iscah View Post
    If they made it required content then I really think it would have to be clearable synched.

    Even now, it's a difficulty for recommending that people should play it for story, because at the point where they should play it for the story (epilogue to ARR) they're nowhere near strong enough to do it.
    Is it really that bad synced? I haven't tried it myself. First time I did it was back in HW, unsynced but still with some level 50s in the group. Pretty sure I wasn't even 60 then myself.

    Like I said tho, I doubt they'd make it required. If it is a problem to do in synced df groups they'd probably need to just tweak it a bit or make a trust version, I dunno. I'm trying to think of reasons we'd need to have seen what happened there for some future events to make sense and coming up blank... though it definitely is good for filling gaps in the story and painting a clearer picture of what happened post 1.0.
    (0)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  5. #35
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by PyurBlue View Post
    Sort of ironic that as soon as they fix the post ARR questline they introduce something just as bad. I might put off going into 5.3 on some of my characters just because of this. Why not have a solo duty instead?
    Just as bad? Wut.....

    If it's tied into the story with the new quests how is it anywhere just as bad as fetch quests (the thing people were complaining about)
    (6)

  6. #36
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    734
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Just as bad? Wut.....

    If it's tied into the story with the new quests how is it anywhere just as bad as fetch quests (the thing people were complaining about)
    I guess the way I put it wasn't the clearest. It's not a problem in the same way the endless fetch quests were as it won't add much bloat to the MSQ. The problem is the Alliance roulette. You could skip CT and never get it when queuing, but with this change you won't be able to avoid it if you complete up to 5.3. I'm sure most people are less bothered than me, but this is enough to make me avoid the roulette completely.
    (0)

  7. #37
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    First it was the Rabanastre side story-line completion requirement in addition to completing 5.0 MSQ just to unlock the first Level 80 Relic quest.
    Now it is having to complete CT side story-line and raids just to continue the MSQ.

    To me, it seems like SE really wants us to do these pieces of content for some reason beyond helping them with keeping story-lines straight.
    (1)

  8. #38
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Frizze View Post
    Most of these fights can be solod if you go in unsync, none of them require more then like 2 people. With 13 first time poetics and second chance bonuses, it shouldnt be too hard to find a few people willing to help you through these. And the coil story is actually a really nice ending to ARR, so its a shame that not everyone gets to see it.
    This is besides the point. I simply don't like being controlled and/or being forced to do things I don't want to do.
    (2)

  9. #39
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    Quote Originally Posted by Xtrasweettea View Post
    First it was the Rabanastre side story-line completion requirement in addition to completing 5.0 MSQ just to unlock the first Level 80 Relic quest.
    Now it is having to complete CT side story-line and raids just to continue the MSQ.

    To me, it seems like SE really wants us to do these pieces of content for some reason beyond helping them with keeping story-lines straight.
    Most likely due to the facts that MMO or Rpg or whatever format, FF has always been about the story first. It could also be a way to stay engaged in that old content so people actually see it. I have never done xoil but after reading some posts here, I think I may try it for the experience.

    Quote Originally Posted by Rasikko View Post
    This is besides the point. I simply don't like being controlled and/or being forced to do things I don't want to do.
    That is the world of an MMO most of the time.
    (6)

  10. #40
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by PyurBlue View Post
    I guess the way I put it wasn't the clearest. It's not a problem in the same way the endless fetch quests were as it won't add much bloat to the MSQ. The problem is the Alliance roulette. You could skip CT and never get it when queuing, but with this change you won't be able to avoid it if you complete up to 5.3. I'm sure most people are less bothered than me, but this is enough to make me avoid the roulette completely.
    Yeah I mean it won't affect me much because I've had CT unlocked since before the roulette existed, but it's a problem with the roulette as a whole. It's just so heavily skewed toward CT that I already hardly ever see anything else. Which kinda sucks.

    A raid blacklist would help even if just for one raid, but I doubt they'd do it since the whole reason we have the roulette is so people can get in to do the raids at all - without waiting upwards of 2 hours for queues like I did before they added it.

    I'm hoping when they add this it comes with some tweaks to the roulette. I doubt it will, but I can hope.
    (0)
    Last edited by Avidria; 04-20-2020 at 02:54 AM. Reason: Somehow got an extra quote in there O.o
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

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