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  1. #1
    Player
    Senn's Avatar
    Join Date
    Aug 2012
    Posts
    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by Zanarkand-Ronso View Post
    Id still love a Story-Related reason to put them in the game. Its up to SE/Yoshi-p and team if/how they wanna write them in, but I think alot of people who are opposed to Male Viera would jump on board if they too saw a good Lore-reason for the Male Viera to suddenly join the fight and leave the Forest. So as much as many people don't care and think its irrelevant, and Bring up the Miqote, I think Male Vieras getting Lore that makes sense and ties them to coming out of hiding would benefit them because it would also Convince any/everybody against them being in the game, to turn around and support it.
    At least the people who care a little to much about a Races Lore. And like good writing to expand the universe they are invested in.
    It would be better to have a story-related reason for the appearance of male viera for sure. It would be cool to see unfold. The idea of seeing more male viera npc appear little by little in the story is appealing.

    But I'm just saying even if there's no reason and they're just added as a playable character in the story, I'd be fine with that, too. I don't remember since it's been a long time, but there was never a story-related reason for when they added au ra, right? It never made sense for Yugiri to have to cover herself up, especially if you're playing as an au ra yourself. There are a few immersion breaking things like that in this game, but even if it's not ideal, I don't think that should be a reason to stop the dev team from implementing playable male viera.

    Overall, I do think it would be nice and better to have a story-related reason for their inclusion, but even if they don't, I'd still like it if male viera were added.
    (6)

  2. #2
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Senn View Post
    I don't remember since it's been a long time, but there was never a story-related reason for when they added au ra, right? It never made sense for Yugiri to have to cover herself up, especially if you're playing as an au ra yourself. There are a few immersion breaking things like that in this game, but even if it's not ideal, I don't think that should be a reason to stop the dev team from implementing playable male viera.
    It's been said before, but Yugiri covered herself up because she "tought she'd be too odd a sight in Eorzea". That's the in-universe reason. The out-of-universe reason is, simply, the model wasn't done. Of course, this was also a plot point in 3.0, when Au Ra are mentioned to having been shot on sight by Ishgardians (namely, the Xaela in the WHM quests, I'm terrible with names, you'll have to forgive me), but the Xaela from the DRK quests is... there... and an Auri PC can waltz, tango, or foxtrot into Ishgard without anyone batting an eye. Yugiri even tells an Auri PC the same thing about not wanting to freak out Eorzeans.
    As an aside, Roegadames didn't have a Lore reason for their exclusion, they were just... excluded, Miqo'te had a hint of a reason with a Lore similar to the Viera (Moonkeepers, since Sunseekers don't have the whole "hidden in the woods, away from settlements" tidbit that Mooncats do. That's why we can see Nuhns and Tias in-game but there's less than a handful of Keeper males... among NPCs. Keeper males are very popular among the playerbase).

    But, again, since Moonkeeper Lore is so similar to Viera Lore...

    I swear it's been the 5th or 10th time I've had to say that...
    (7)
    Last edited by WhiteArchmage; 04-18-2020 at 12:24 PM.

  3. #3
    Player
    Senn's Avatar
    Join Date
    Aug 2012
    Posts
    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by WhiteArchmage View Post
    Of course, this was also a plot point in 3.0, when Au Ra are mentioned to having been shot on sight by Ishgardians (namely, the Xaela in the WHM quests, I'm terrible with names, you'll have to forgive me), but the Xaela from the DRK quests is... there... and an Auri PC can waltz, tango, or foxtrot into Ishgard without anyone batting an eye.
    Oh that's right, I remember reading something about that in the game. Wouldn't au ra players or npc be killed if they walked into Ishgard because of lore? I totally forgot about that.
    (0)

  4. #4
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Senn View Post
    But I'm just saying even if there's no reason and they're just added as a playable character in the story, I'd be fine with that, too. I don't remember since it's been a long time, but there was never a story-related reason for when they added au ra, right? It never made sense for Yugiri to have to cover herself up, especially if you're playing as an au ra yourself. There are a few immersion breaking things like that in this game, but even if it's not ideal, I don't think that should be a reason to stop the dev team from implementing playable male viera.
    WhiteArchmage already explained the Au-ra above. But the only thing Ill say about that is...the Au-ra are a brandnew race so far exclusive to XIV, while the Viera have been established in Ivalice since Tactics, and then we see them again in the Familiar land of Ivalice in XII. Their Lore is already written, and kept consistent. Its not new to XIV like the other races are.

    Despite our differences, we both at least agree a good story would make it more interesting for them to be in the game.
    And I wont get mad or fight anybody if they DO get put into the game. I just hope and would appreciate some good writing behind it besides "Just because" And this is only exclusive to the Viera, because again, they were made before this game, so Id just like their lore to be consistent and Id rather it be Expanded on, instead of lazily ignored Just to put them into the game.
    (2)

  5. #5
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,476
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    WhiteArchmage already explained the Au-ra above. But the only thing Ill say about that is...the Au-ra are a brandnew race so far exclusive to XIV, while the Viera have been established in Ivalice since Tactics, and then we see them again in the Familiar land of Ivalice in XII. Their Lore is already written, and kept consistent. Its not new to XIV like the other races are.

    Despite our differences, we both at least agree a good story would make it more interesting for them to be in the game.
    And I wont get mad or fight anybody if they DO get put into the game. I just hope and would appreciate some good writing behind it besides "Just because" And this is only exclusive to the Viera, because again, they were made before this game, so Id just like their lore to be consistent and Id rather it be Expanded on, instead of lazily ignored Just to put them into the game.
    To be fair, Au Ra are pretty much the only completely new race for FF14, with maybe also Highlanders. Miqo'te are descedants of Mithra from FF11 (which was hinted with Mithra minion). Lalafells are basically Tarutaru (Shantotto says hi). Elezens are Elvaans and Huyrs are Humes. Roegadyns are, apparently, based on Galka, though their design is a little bit different (Roegadyns don't have tails, for instance) and their lore is quite different, but resemblance is there. Just as in FF11, Miqo'te and Roegadyns were one-gender race initially in 1.0, which was changed later in ARR. That said... the lore of other games doesn't really have that much of a weight in FF14, even when they decide to use similar setting.

    As for the reason why male Viera would leave the Forest, it's already right there, and it's the same as for female Vieras. Imperia is a threat, and they barely can defend their lands by themselves. I suppose at this point we should see how Relic, Weapons and MSQ stories will go, though, because we don't know yet what Imperia will do next.
    (4)

  6. #6
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Halivel View Post
    As for the reason why male Viera would leave the Forest, it's already right there, and it's the same as for female Vieras. Imperia is a threat, and they barely can defend their lands by themselves. I suppose at this point we should see how Relic, Weapons and MSQ stories will go, though, because we don't know yet what Imperia will do next.
    The Females are Different from the Males though, the Males Value their tradition abit more then the females, they value the Protection of the Woods, and to maintain The Voice of the Woods. Plus the Males don't particularly get along with others, It is very rare that any would step out of the woods and interact with anybody else, much less even interact with the Females besides for 'specific reasons'
    The Imperials have yet to make a Move that would Quite Directly effect the Viera enough that I think the Males would come out of Hiding and Sacrifice their Traditions. There was Black Rose, but I think thats been rendered Inert, so something else has to take over, unless the Black Rose makes a return.
    (0)