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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I love the irony of so many FFXI players wishing for FFXI-2 (god knows why, that game was horrid for the first 4 years - I was there for at least half of that and pretty much play because friends were) and yet moaning that things like an aggression icon removes the sense of adventure.
    If you're asking for the same game, there is no sense of adventure, you're too set in your ways.
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  2. #2
    Player
    Kirith's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    194
    Character
    Areon Maere
    World
    Ragnarok
    Main Class
    Lancer Lv 22
    Quote Originally Posted by Sephr View Post
    I love the irony of so many FFXI players wishing for FFXI-2 (god knows why, that game was horrid for the first 4 years - I was there for at least half of that and pretty much play because friends were) and yet moaning that things like an aggression icon removes the sense of adventure.
    If you're asking for the same game, there is no sense of adventure, you're too set in your ways.
    Maybe it was horrible *for you*, i'm pretty sure many thousands of others enjoyed it, like myself. And yes, aggression icons remove the chill of hugging a cliff slope hoping that giant gobbue isn't aggressive...

    No one is asking for the "same game", but for a game with a similar atmosphere and features. To at least start with conserving the features that we liked in FFXI before making arbitrary choices everywhere, which is what they are continuing to do almost blindly.
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  3. #3
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    11
    Quote Originally Posted by Sephr View Post
    I love the irony of so many FFXI players wishing for FFXI-2 (god knows why, that game was horrid for the first 4 years - I was there for at least half of that and pretty much play because friends were) and yet moaning that things like an aggression icon removes the sense of adventure.
    If you're asking for the same game, there is no sense of adventure, you're too set in your ways.
    FFXI was anything but horrid. SE should have taken FFXI as a template for implementing FFXIV. I'm not saying make an FFXI-2 game but use the concepts that worked in FFXI to build on FFXIV. As of right this moment even after the "patches" FFXIV needs far more structuring and content to even come close to being acceptable as an MMORPG by FF standards.

    I just feel that SE underestimated the expectations of it's core players and rushed a game that is needless to say unfinished, despite the fact that it is an MMORPG and there will always be content added and changes made. Bottom line is that SE did not prepare a game that lives up to the standards of what is expected by thier core player base.
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