Quote Originally Posted by Liam_Harper View Post
Branch out and invite members, or join a larger FC.
That's like saying there's a lot of people who play solo, how are they supposed to beat Alliance raids? They aren't.
Social anxiety and lack of network is a thing too. Many people find it hard to make friends in the game or find people that will fit their lifestyle.



Quote Originally Posted by Liam_Harper View Post
There's nothing elitist about wanting each piece of content to be aimed towards the player who actually enjoys that content.
They already do. It's just not good enough for you in your opinion. I think it's fine where it is. but we'll never see eye to eye.

Quote Originally Posted by Liam_Harper View Post
I'd like fishers to be able to fish up useful/valuable fish. Crafters to have challenging crafts that put their endgame sets to use. Dungeon fanatics to have engaging hard dungeons instead of bland corridors of easy enemies. Free companies to have calenders, events, perks for those who love social communities. Healers to actually have something to heal. Tanks to have something to do besides 1-2-3 and press a cd twice per fight. Relic weapons to actually be viable. PvP to have a real combat toolkit. Achievement points to do something when you collect a lot. Better Triple Triad rewards. 8 man normal to be more than a weekly 10 minute chore for your token. And so on...
you'd probably have to increase the dev team 10-fold to get that done.

Quote Originally Posted by Liam_Harper View Post
But we can't have any of that, because give even one of those activities a real reward or challenge and someone who has no interest in that specific content at all will start creating a fuss because they want the reward too.
So the result is either the content is watered down and hardly worth doing so the reward can be handed over, or the reward simply removed. Basically what I said, we all end up getting less due to greed.

But yes, I'm being elitist because I don't want everything wrecked for those who love it, so it can be handed to me on a plate.
i think you're being overly dramatic but this isn't an MMO of yesterday. it's an MMO that can be accessible for those who can maybe log in just a couple hours a day or maybe even just a weekend. all these kind of things would make people feel the need to play 24/7. this isn't that kind of game.