Quote Originally Posted by DrWho2010 View Post
there are lots of 1 person FC's. how are they supposed to do "group" content?
Branch out and invite members, or join a larger FC.
That's like saying there's a lot of people who play solo, how are they supposed to beat Alliance raids? They aren't.

Quote Originally Posted by DrWho2010 View Post
it's this kind of elitism that makes me glad XIV is the way it is. It's just enough for my tastes. this kind of mentality is suited more to WOW imo.
There's nothing elitist about wanting each piece of content to be aimed towards the player who actually enjoys that content.

I'd like fishers to be able to fish up useful/valuable fish. Crafters to have challenging crafts that put their endgame sets to use. Dungeon fanatics to have engaging hard dungeons instead of bland corridors of easy enemies. Free companies to have calenders, events, perks for those who love social communities. Healers to actually have something to heal. Tanks to have something to do besides 1-2-3 and press a cd twice per fight. Relic weapons to actually be viable. PvP to have a real combat toolkit. Achievement points to do something when you collect a lot. Better Triple Triad rewards. 8 man normal to be more than a weekly 10 minute chore for your token. And so on...

But we can't have any of that, because give even one of those activities a real reward or challenge and someone who has no interest in that specific content at all will start creating a fuss because they want the reward too.
So the result is either the content is watered down and hardly worth doing so the reward can be handed over, or the reward simply removed. Basically what I said, we all end up getting less due to greed.

But yes, I'm being elitist because I don't want everything wrecked for those who love it, so it can be handed to me on a plate.