Results -9 to 0 of 60

Threaded View

  1. #4
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    I don't think Bard needs a rework so much as to have the Shadowbringers 'rework' undone. Its kit isn't mechanically busted to the point of being obnoxious to play like Astrologian's is, nor is it full of overly Niche/useless skills in the way that Monk's is, both of which are the jobs that probably are in need of a rework. Bard however fundamentally still plays fine and doesn't really have much in terms of skill bloat, it just had it's identity ripped out at the roots and handed to Dancer to its detriment.

    IMO Stormblood Bard was pretty much the best received iteration of the job in the game's history, if they reintroduced some of the concepts they removed like Foe Requiem with some numerical tweaks to fit the current design of the game which has less emphasis on raid buffs, then Bard will regain some of its lost identity and its players will be happier.

    At that point the ranged balance can be Machinist on top of Personal Damage, with Bard and Dancer tied or close to tied for personal numbers, but they both make up that gap with their buffs in different ways. Dancer turbocharges their dance partner to the effect of 1500-2000 DPS over the fight as they do currently, while Bard subtly buffs everyone to around the same raid contribution.
    (7)
    Last edited by SpeckledBurd; 04-07-2020 at 04:45 AM.